feat: initialized template
This commit is contained in:
parent
fdb9ad8de0
commit
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12
.gitignore
vendored
12
.gitignore
vendored
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@ -5,10 +5,16 @@
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# When configure fails, SCons outputs these
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# When configure fails, SCons outputs these
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config.log
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config.log
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.sconf_temp
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.sconf_temp
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.config
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# build artefacts
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.cache/
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*.o
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compile_commands.json
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engine/.github
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engine/.github
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project/.godot
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project/.godot
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build/PROJECT.pck
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build/authority.pck
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build/PROJECT.x86_64
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build/authority.x86_64
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build/PROJECT.exe
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build/authority.exe
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build.zip
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build.zip
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2
justfile
2
justfile
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@ -1,6 +1,6 @@
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set export
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set export
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BUILD_NAME := "change_me"
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BUILD_NAME := "authority"
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build: format
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build: format
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# Compiling Editor
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# Compiling Editor
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@ -1,15 +0,0 @@
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#include "register_types.h"
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#include "core/object/class_db.h"
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void initialize_PROJECT_module(ModuleInitializationLevel p_level) {
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if (p_level != MODULE_INITIALIZATION_LEVEL_SCENE) {
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return;
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}
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}
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void uninitialize_PROJECT_module(ModuleInitializationLevel p_level) {
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if (p_level != MODULE_INITIALIZATION_LEVEL_SCENE) {
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return;
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}
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}
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@ -1,9 +0,0 @@
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#ifndef PROJECT_REGISTER_TYPES_H
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#define PROJECT_REGISTER_TYPES_H
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#include "modules/register_module_types.h"
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void initialize_PROJECT_module(ModuleInitializationLevel p_level);
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void uninitialize_PROJECT_module(ModuleInitializationLevel p_level);
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#endif // !PROJECT_REGISTER_TYPES_H
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BIN
modules/authority/__pycache__/config.cpython-313.pyc
Normal file
BIN
modules/authority/__pycache__/config.cpython-313.pyc
Normal file
Binary file not shown.
26
modules/authority/register_types.cpp
Normal file
26
modules/authority/register_types.cpp
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@ -0,0 +1,26 @@
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#include "register_types.h"
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#include "authority/game_state.h"
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#include "core/config/engine.h"
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#include "core/object/class_db.h"
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GameState *game_state{nullptr};
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void initialize_authority_module(ModuleInitializationLevel p_level) {
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if (p_level != MODULE_INITIALIZATION_LEVEL_SCENE) {
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return;
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}
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GDREGISTER_CLASS(GameState);
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game_state = memnew(GameState);
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Engine::get_singleton()->add_singleton(Engine::Singleton("GameState", GameState::get_singleton()));
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}
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void uninitialize_authority_module(ModuleInitializationLevel p_level) {
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if (p_level != MODULE_INITIALIZATION_LEVEL_SCENE) {
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return;
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}
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if(game_state) {
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memdelete(game_state);
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}
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}
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9
modules/authority/register_types.h
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9
modules/authority/register_types.h
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@ -0,0 +1,9 @@
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#ifndef authority_REGISTER_TYPES_H
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#define authority_REGISTER_TYPES_H
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#include "modules/register_module_types.h"
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void initialize_authority_module(ModuleInitializationLevel p_level);
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void uninitialize_authority_module(ModuleInitializationLevel p_level);
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#endif // !authority_REGISTER_TYPES_H
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@ -9,7 +9,7 @@ custom_features=""
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export_filter="all_resources"
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export_filter="all_resources"
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include_filter=""
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include_filter=""
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exclude_filter=""
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exclude_filter=""
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export_path="../build/PROJECT.x86_64"
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export_path="../build/authority.x86_64"
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patches=PackedStringArray()
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patches=PackedStringArray()
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encryption_include_filters=""
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encryption_include_filters=""
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encryption_exclude_filters=""
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encryption_exclude_filters=""
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@ -51,7 +51,7 @@ custom_features=""
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export_filter="all_resources"
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export_filter="all_resources"
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include_filter=""
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include_filter=""
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exclude_filter=""
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exclude_filter=""
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export_path="../build/PROJECT.exe"
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export_path="../build/authority.exe"
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patches=PackedStringArray()
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patches=PackedStringArray()
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encryption_include_filters=""
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encryption_include_filters=""
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encryption_exclude_filters=""
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encryption_exclude_filters=""
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@ -10,6 +10,6 @@ config_version=5
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[application]
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[application]
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config/name="PROJECT"
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config/name="authority"
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config/features=PackedStringArray("4.4", "Forward Plus")
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config/features=PackedStringArray("4.4", "Forward Plus")
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config/icon="res://icon.svg"
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config/icon="res://icon.svg"
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