feat: apply_mesh for chunks is smeared over frames

This commit is contained in:
Sara Gerretsen 2026-02-25 22:42:07 +01:00
parent 226c821454
commit 1e44fcd09f
5 changed files with 47 additions and 11 deletions

View file

@ -20,8 +20,8 @@ point_count = 4
[sub_resource type="Curve" id="Curve_w3uoq"]
[sub_resource type="Curve" id="Curve_chm2y"]
_limits = [0.0, 1.0, 0.0, 300.0]
_data = [Vector2(0, 1), 0.0, -0.0043322877, 0, 0, Vector2(92.849304, 0.5972115), -0.0058290004, -0.0058290004, 0, 0, Vector2(300, 0), 0.00017739221, -0.05797184, 0, 0]
_limits = [0.0, 1.0, 0.0, 200.0]
_data = [Vector2(0, 1), 0.0, -0.0043322877, 0, 0, Vector2(92.849304, 0.5972115), -0.0058290004, -0.0058290004, 0, 0, Vector2(199.46088, 0), 0.00017739221, -0.05797184, 0, 0]
point_count = 3
[sub_resource type="Curve" id="Curve_o3i6r"]
@ -48,16 +48,17 @@ environment = SubResource("Environment_o3i6r")
[node name="Terrain" type="Terrain" parent="." unique_id=1169843565]
side_length = 1000
chunk_size = 200
thread_count = 2
[node name="TerrainModifierDistance" type="TerrainModifierDistance" parent="Terrain" unique_id=1885116624]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 544.8632, 188.56836, 713.1275)
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 544.8632, 213.3872, 613.2415)
blend_distance = 4.0
distance_weight_curve = SubResource("Curve_kbmr5")
distance_height_curve = SubResource("Curve_w3uoq")
[node name="TerrainModifierDistance3" type="TerrainModifierDistance" parent="Terrain" unique_id=1846439541]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 534.7505, 273.91986, 453.44415)
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 534.7505, 330.91986, 385.44415)
blend_distance = 4.0
distance_weight_curve = SubResource("Curve_chm2y")
distance_height_curve = SubResource("Curve_o3i6r")