feat: started work on actors and party members

This commit is contained in:
Sara 2025-06-27 00:54:15 +02:00
parent 80a948686f
commit 049ac16541
15 changed files with 513 additions and 107 deletions

View file

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[gd_scene load_steps=3 format=3 uid="uid://cykd1a23ria6k"]
[sub_resource type="CapsuleShape3D" id="CapsuleShape3D_7py3r"]
[sub_resource type="CylinderMesh" id="CylinderMesh_66ixd"]
[node name="PlayerActor" type="PlayerActor"]
[node name="CollisionShape3D" type="CollisionShape3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0)
shape = SubResource("CapsuleShape3D_7py3r")
[node name="MeshInstance3D" type="MeshInstance3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0)
mesh = SubResource("CylinderMesh_66ixd")
[node name="PlayerInput" type="PlayerInput" parent="."]
unique_name_in_owner = true
[node name="Camera3D" type="Camera3D" parent="."]
transform = Transform3D(-1, 0, 8.74228e-08, 0, 1, 0, -8.74228e-08, 0, -1, 4.76837e-07, 1.8675, -2.90407)