[gd_resource type="StandardMaterial3D" format=3 uid="uid://02s3lq67141v"]

[resource]
transparency = 2
alpha_scissor_threshold = 0.5
alpha_antialiasing_mode = 0
cull_mode = 1
shading_mode = 0
diffuse_mode = 3
specular_mode = 2
vertex_color_use_as_albedo = true
albedo_color = Color(0.121152334, 0.121152334, 0.121152334, 1)
grow = true
grow_amount = 0.02
proximity_fade_enabled = true
proximity_fade_distance = 0.25
stencil_outline_thickness = 0.029
