feat: updated godot version
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4694 changed files with 236470 additions and 401376 deletions
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@ -31,9 +31,6 @@
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#include "physics_material.h"
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#if !defined(PHYSICS_2D_DISABLED) || !defined(PHYSICS_3D_DISABLED)
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#include "core/object/class_db.h"
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void PhysicsMaterial::_bind_methods() {
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ClassDB::bind_method(D_METHOD("set_friction", "friction"), &PhysicsMaterial::set_friction);
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ClassDB::bind_method(D_METHOD("get_friction"), &PhysicsMaterial::get_friction);
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