feat: updated godot version
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4694 changed files with 236470 additions and 401376 deletions
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@ -30,8 +30,6 @@
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#include "missing_node.h"
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#include "core/object/class_db.h"
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bool MissingNode::_set(const StringName &p_name, const Variant &p_value) {
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if (is_recording_properties()) {
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properties.insert(p_name, p_value);
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