feat: updated godot version
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0c508b0831
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4694 changed files with 236470 additions and 401376 deletions
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@ -30,9 +30,6 @@
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#include "multimesh_instance_3d.h"
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#include "core/object/callable_mp.h"
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#include "core/object/class_db.h"
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#ifndef NAVIGATION_3D_DISABLED
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#include "scene/resources/3d/navigation_mesh_source_geometry_data_3d.h"
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#include "scene/resources/navigation_mesh.h"
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@ -57,7 +54,7 @@ void MultiMeshInstance3D::_physics_interpolated_changed() {
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void MultiMeshInstance3D::_bind_methods() {
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ClassDB::bind_method(D_METHOD("set_multimesh", "multimesh"), &MultiMeshInstance3D::set_multimesh);
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ClassDB::bind_method(D_METHOD("get_multimesh"), &MultiMeshInstance3D::get_multimesh);
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ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "multimesh", PROPERTY_HINT_RESOURCE_TYPE, MultiMesh::get_class_static()), "set_multimesh", "get_multimesh");
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ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "multimesh", PROPERTY_HINT_RESOURCE_TYPE, "MultiMesh"), "set_multimesh", "get_multimesh");
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}
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void MultiMeshInstance3D::_notification(int p_what) {
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