feat: updated godot version
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4694 changed files with 236470 additions and 401376 deletions
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@ -36,16 +36,20 @@
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#include "ip_web.h"
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#include "net_socket_web.h"
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#include "core/config/project_settings.h"
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#include "core/debugger/engine_debugger.h"
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#include "core/io/file_access.h"
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#include "core/os/main_loop.h"
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#include "core/os/os.h"
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#include "core/profiling/profiling.h"
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#include "drivers/unix/dir_access_unix.h"
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#include "drivers/unix/file_access_unix.h"
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#include "main/main.h"
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#include "modules/modules_enabled.gen.h" // For websocket.
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#include <dlfcn.h>
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#include <emscripten.h>
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#include <cstdlib>
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void OS_Web::alert(const String &p_alert, const String &p_title) {
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godot_js_display_alert(p_alert.utf8().get_data());
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