feat: updated godot version

This commit is contained in:
Sara Gerretsen 2026-04-04 19:38:56 +02:00
parent 0c508b0831
commit 42b028dbb5
4694 changed files with 236470 additions and 401376 deletions

View file

@ -30,18 +30,22 @@
#pragma once
#include "core/error/error_macros.h"
#include "gdscript_extend_parser.h"
#include "godot_lsp.h"
#include "core/error/error_macros.h"
#include "core/variant/variant.h"
#include "editor/file_system/editor_file_system.h"
class GDScriptWorkspace : public RefCounted {
GDCLASS(GDScriptWorkspace, RefCounted);
private:
void _get_owners(EditorFileSystemDirectory *efsd, String p_path, List<String> &owners);
Node *_get_owner_scene_node(String p_path);
#ifndef DISABLE_DEPRECATED
void didDeleteFiles(const Dictionary &p_params) {}
void didDeleteFiles() {}
Error parse_script(const String &p_path, const String &p_content) {
WARN_DEPRECATED;
return Error::FAILED;