feat: updated godot version
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4694 changed files with 236470 additions and 401376 deletions
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@ -30,7 +30,7 @@
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#include "visual_shader_language_plugin.h"
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#include "editor/shader/visual_shader_editor_plugin.h"
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#include "visual_shader_editor_plugin.h"
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bool VisualShaderLanguagePlugin::handles_shader(const Ref<Shader> &p_shader) const {
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return Object::cast_to<VisualShader>(p_shader.ptr()) != nullptr;
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