feat: updated godot version

This commit is contained in:
Sara Gerretsen 2026-04-04 19:38:56 +02:00
parent 0c508b0831
commit 42b028dbb5
4694 changed files with 236470 additions and 401376 deletions

View file

@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="TextureRect" inherits="Control" api_type="core" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
<class name="TextureRect" inherits="Control" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
<brief_description>
A control that displays a texture.
</brief_description>
@ -51,7 +51,6 @@
</constant>
<constant name="STRETCH_TILE" value="1" enum="StretchMode">
Tile inside the node's bounding rectangle.
[b]Note:[/b] [constant STRETCH_TILE] mode is not supported for [member texture] set to an [AtlasTexture] with non-zero [member AtlasTexture.margin].
</constant>
<constant name="STRETCH_KEEP" value="2" enum="StretchMode">
The texture keeps its original size and stays in the bounding rectangle's top-left corner.