feat: updated godot version

This commit is contained in:
Sara Gerretsen 2026-04-04 19:38:56 +02:00
parent 0c508b0831
commit 42b028dbb5
4694 changed files with 236470 additions and 401376 deletions

View file

@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="PhysicsDirectBodyState3D" inherits="Object" api_type="core" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
<class name="PhysicsDirectBodyState3D" inherits="Object" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
<brief_description>
Provides direct access to a physics body in the [PhysicsServer3D].
</brief_description>
@ -196,8 +196,7 @@
<return type="Vector3" />
<param index="0" name="local_position" type="Vector3" />
<description>
Returns the body's velocity at the given relative position.
[param local_position] is the offset from the body origin in global coordinates.
Returns the body's velocity at the given relative position, including both translation and rotation.
</description>
</method>
<method name="integrate_forces">