feat: updated godot version

This commit is contained in:
Sara Gerretsen 2026-04-04 19:38:56 +02:00
parent 0c508b0831
commit 42b028dbb5
4694 changed files with 236470 additions and 401376 deletions

View file

@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="OS" inherits="Object" api_type="core" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
<class name="OS" inherits="Object" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
<brief_description>
Provides access to common operating system functionalities.
</brief_description>
@ -868,7 +868,7 @@
- [code]OS.shell_open("C:\\Users\\name\\Downloads")[/code] on Windows opens the file explorer at the user's Downloads folder.
- [code]OS.shell_open("C:/Users/name/Downloads")[/code] also works on Windows and opens the file explorer at the user's Downloads folder.
- [code]OS.shell_open("https://godotengine.org")[/code] opens the default web browser on the official Godot website.
- [code]OS.shell_open("mailto:example@example.com")[/code] opens the default email client with the "To" field set to [code]example@example.com[/code]. See [url=https://datatracker.ietf.org/doc/html/rfc2368]RFC 2368 - The mailto URL scheme[/url] for a list of fields that can be added.
- [code]OS.shell_open("mailto:example@example.com")[/code] opens the default email client with the "To" field set to [code]example@example.com[/code]. See [url=https://datatracker.ietf.org/doc/html/rfc2368]RFC 2368 - The [code]mailto[/code] URL scheme[/url] for a list of fields that can be added.
Use [method ProjectSettings.globalize_path] to convert a [code]res://[/code] or [code]user://[/code] project path into a system path for use with this method.
[b]Note:[/b] Use [method String.uri_encode] to encode characters within URLs in a URL-safe, portable way. This is especially required for line breaks. Otherwise, [method shell_open] may not work correctly in a project exported to the Web platform.
[b]Note:[/b] This method is implemented on Android, iOS, Web, Linux, macOS and Windows.
@ -910,13 +910,13 @@
</members>
<constants>
<constant name="RENDERING_DRIVER_VULKAN" value="0" enum="RenderingDriver">
The Vulkan rendering driver. It requires Vulkan 1.0 support and automatically uses features from Vulkan 1.1, 1.2, and 1.3 if available.
The Vulkan rendering driver. It requires Vulkan 1.0 support and automatically uses features from Vulkan 1.1 and 1.2 if available.
</constant>
<constant name="RENDERING_DRIVER_OPENGL3" value="1" enum="RenderingDriver">
The OpenGL 3 rendering driver. It uses OpenGL 3.3 Core Profile on desktop platforms, OpenGL ES 3.0 on mobile devices, and WebGL 2.0 on Web.
</constant>
<constant name="RENDERING_DRIVER_D3D12" value="2" enum="RenderingDriver">
The Direct3D 12 rendering driver. It requires the 12_0 feature level and Shader Model 6.0 support.
The Direct3D 12 rendering driver.
</constant>
<constant name="RENDERING_DRIVER_METAL" value="3" enum="RenderingDriver">
The Metal rendering driver.