feat: updated godot version

This commit is contained in:
Sara Gerretsen 2026-04-04 19:38:56 +02:00
parent 0c508b0831
commit 42b028dbb5
4694 changed files with 236470 additions and 401376 deletions

View file

@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="InputEvent" inherits="Resource" api_type="core" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
<class name="InputEvent" inherits="Resource" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
<brief_description>
Abstract base class for input events.
</brief_description>
@ -126,11 +126,5 @@
<constant name="DEVICE_ID_EMULATION" value="-1">
Device ID used for emulated mouse input from a touchscreen, or for emulated touch input from a mouse. This can be used to distinguish emulated mouse input from physical mouse input, or emulated touch input from physical touch input.
</constant>
<constant name="DEVICE_ID_KEYBOARD" value="16">
Device ID used for input from a keyboard. This can be used to distinguish keyboard input events from joypad input events.
</constant>
<constant name="DEVICE_ID_MOUSE" value="32">
Device ID used for input from a mouse. This can be used to distinguish mouse input events from joypad input events.
</constant>
</constants>
</class>