feat: updated godot version

This commit is contained in:
Sara Gerretsen 2026-04-04 19:38:56 +02:00
parent 0c508b0831
commit 42b028dbb5
4694 changed files with 236470 additions and 401376 deletions

View file

@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="EditorFileSystem" inherits="Node" api_type="editor" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
<class name="EditorFileSystem" inherits="Node" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
<brief_description>
Resource filesystem, as the editor sees it.
</brief_description>
@ -36,12 +36,6 @@
Returns the scan progress for 0 to 1 if the FS is being scanned.
</description>
</method>
<method name="is_importing" qualifiers="const">
<return type="bool" />
<description>
Returns [code]true[/code] if resources are currently being imported.
</description>
</method>
<method name="is_scanning" qualifiers="const">
<return type="bool" />
<description>