mirror of
https://github.com/nicbarker/clay.git
synced 2026-02-06 12:48:49 +00:00
Significantly enhances the Ncurses renderer capabilities and updates the example application.
Renderer Changes:
- Unicode Support:
- Implemented automatic UTF-8 locale detection and initialization.
- Switched to wide-character handling (`wchar_t`, `mvaddnwstr`) for correct rendering of multi-byte characters (e.g., Emojis).
- Used `wcwidth` for accurate string width measurement.
- Color Support:
- Upgraded from 3-bit (8 colors) to 256-color support (xterm-256color).
- Added `Clay_Ncurses_MatchColor` to map arbitrary RGB values to the nearest color in the standard 6x6x6 color cube.
- Added capability detection to fallback gracefully on simpler terminals.
- Visual Fidelity:
- Implemented background color inheritance (`Clay_Ncurses_GetBackgroundAt`) to simulate transparency.
- Text and borders now render on top of existing background colors instead of resetting to the terminal default.
- Build & POSIX:
- Added `_XOPEN_SOURCE_EXTENDED` and `_XOPEN_SOURCE=700` definitions for standard compliance.
Example Application (clay-ncurses-example):
- Theme:
- Updated to a modern dark theme (Uniform `{20, 20, 20}` background).
- Switched to saturated/bright foreground colors for better contrast.
- Fixes:
- Replaced obsolete `usleep` with POSIX-compliant `nanosleep`.
- Build:
- Updated CMakeLists.txt to enforce linking against `ncursesw` (wide version).
Verified with `clay-ncurses-example` on Linux (xterm-256color).
516 lines
20 KiB
C
516 lines
20 KiB
C
#ifndef _XOPEN_SOURCE_EXTENDED
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#define _XOPEN_SOURCE_EXTENDED
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#endif
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#ifndef _XOPEN_SOURCE
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#define _XOPEN_SOURCE 700
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#endif
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#include <ncurses.h>
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#include <stdint.h>
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#include <stdio.h>
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#include <string.h>
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#include <stdlib.h>
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#include <locale.h>
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#include <wchar.h>
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#include "../../clay.h"
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// -------------------------------------------------------------------------------------------------
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// -- Internal State & Context
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// -------------------------------------------------------------------------------------------------
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#define CLAY_NCURSES_CELL_WIDTH 8.0f
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#define CLAY_NCURSES_CELL_HEIGHT 16.0f
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static int _clayNcursesScreenWidth = 0;
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static int _clayNcursesScreenHeight = 0;
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static bool _clayNcursesInitialized = false;
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// Scissor / Clipping State
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#define MAX_SCISSOR_STACK_DEPTH 16
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static Clay_BoundingBox _scissorStack[MAX_SCISSOR_STACK_DEPTH];
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static int _scissorStackIndex = 0;
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// Color State
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// We reserve pair 0. Pairs 1..max are dynamically allocated.
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#define MAX_COLOR_PAIRS_CACHE 1024
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static struct {
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short fg;
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short bg;
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int pairId;
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} _colorPairCache[MAX_COLOR_PAIRS_CACHE];
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static int _colorPairCacheSize = 0;
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// -------------------------------------------------------------------------------------------------
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// -- Constants
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// -------------------------------------------------------------------------------------------------
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// Standard ANSI Colors mapped to easier indices if needed,
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// allows extending to 256 colors easily later.
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// -------------------------------------------------------------------------------------------------
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// -- Forward Declarations
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// -------------------------------------------------------------------------------------------------
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static short Clay_Ncurses_GetColorId(Clay_Color color);
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static int Clay_Ncurses_GetColorPair(short fg, short bg);
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static bool Clay_Ncurses_IntersectScissor(int x, int y, int w, int h, int *outX, int *outY, int *outW, int *outH);
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static bool Clay_Ncurses_IntersectScissor(int x, int y, int w, int h, int *outX, int *outY, int *outW, int *outH);
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static void Clay_Ncurses_InitLocale(void);
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static int Clay_Ncurses_MeasureStringWidth(Clay_StringSlice text);
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static void Clay_Ncurses_RenderText(Clay_StringSlice text, int x, int y, int renderWidth);
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static short Clay_Ncurses_GetBackgroundAt(int x, int y) {
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chtype ch = mvinch(y, x);
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int pair = PAIR_NUMBER(ch);
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short fg, bg;
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pair_content(pair, &fg, &bg);
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return bg;
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}
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// -------------------------------------------------------------------------------------------------
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// -- Public API Implementation
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// -------------------------------------------------------------------------------------------------
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void Clay_Ncurses_Initialize() {
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if (_clayNcursesInitialized) return;
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Clay_Ncurses_InitLocale();
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initscr();
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cbreak(); // Line buffering disabled
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noecho(); // Don't echo input
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keypad(stdscr, TRUE); // Enable arrow keys
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curs_set(0); // Hide cursor
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// Enable mouse events if available
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mousemask(ALL_MOUSE_EVENTS | REPORT_MOUSE_POSITION, NULL);
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start_color();
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use_default_colors();
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// Refresh screen dimensions
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getmaxyx(stdscr, _clayNcursesScreenHeight, _clayNcursesScreenWidth);
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// Initialize Scissor Stack with full screen
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_scissorStack[0] = (Clay_BoundingBox){0, 0, (float)_clayNcursesScreenWidth * CLAY_NCURSES_CELL_WIDTH, (float)_clayNcursesScreenHeight * CLAY_NCURSES_CELL_HEIGHT};
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_scissorStackIndex = 0;
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_clayNcursesInitialized = true;
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}
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void Clay_Ncurses_Terminate() {
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if (_clayNcursesInitialized) {
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clear();
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refresh();
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endwin();
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_clayNcursesInitialized = false;
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}
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}
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Clay_Dimensions Clay_Ncurses_GetLayoutDimensions() {
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return (Clay_Dimensions) {
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.width = (float)_clayNcursesScreenWidth * CLAY_NCURSES_CELL_WIDTH,
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.height = (float)_clayNcursesScreenHeight * CLAY_NCURSES_CELL_HEIGHT
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};
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}
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Clay_Dimensions Clay_Ncurses_MeasureText(Clay_StringSlice text, Clay_TextElementConfig *config, void *userData) {
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(void)config;
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(void)userData;
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// Measure string width using wcwidth
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int width = Clay_Ncurses_MeasureStringWidth(text);
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return (Clay_Dimensions) {
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.width = (float)width * CLAY_NCURSES_CELL_WIDTH,
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.height = CLAY_NCURSES_CELL_HEIGHT
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};
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}
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void Clay_Ncurses_Render(Clay_RenderCommandArray renderCommands) {
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if (!_clayNcursesInitialized) return;
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erase(); // Clear buffer
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// Update dimensions on render start (handle resize gracefully-ish)
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int newW, newH;
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getmaxyx(stdscr, newH, newW);
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if (newW != _clayNcursesScreenWidth || newH != _clayNcursesScreenHeight) {
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_clayNcursesScreenWidth = newW;
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_clayNcursesScreenHeight = newH;
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}
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// Reset Scissor Stack
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_scissorStack[0] = (Clay_BoundingBox){0, 0, (float)_clayNcursesScreenWidth * CLAY_NCURSES_CELL_WIDTH, (float)_clayNcursesScreenHeight * CLAY_NCURSES_CELL_HEIGHT};
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_scissorStackIndex = 0;
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for (int i = 0; i < renderCommands.length; i++) {
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Clay_RenderCommand *command = Clay_RenderCommandArray_Get(&renderCommands, i);
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Clay_BoundingBox box = command->boundingBox;
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switch (command->commandType) {
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case CLAY_RENDER_COMMAND_TYPE_RECTANGLE: {
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// Convert to integer coords
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int x = (int)(box.x / CLAY_NCURSES_CELL_WIDTH);
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int y = (int)(box.y / CLAY_NCURSES_CELL_HEIGHT);
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int w = (int)(box.width / CLAY_NCURSES_CELL_WIDTH);
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int h = (int)(box.height / CLAY_NCURSES_CELL_HEIGHT);
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// Apply Scissor
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int dx, dy, dw, dh;
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if (!Clay_Ncurses_IntersectScissor(x, y, w, h, &dx, &dy, &dw, &dh)) continue;
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// Color
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short fg = Clay_Ncurses_GetColorId(command->renderData.rectangle.backgroundColor);
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short bg = fg; // Solid block
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int pair = Clay_Ncurses_GetColorPair(fg, bg);
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attron(COLOR_PAIR(pair));
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for (int row = dy; row < dy + dh; row++) {
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for (int col = dx; col < dx + dw; col++) {
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mvaddch(row, col, ' ');
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}
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}
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attroff(COLOR_PAIR(pair));
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break;
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}
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case CLAY_RENDER_COMMAND_TYPE_TEXT: {
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// Text is tricky with clipping.
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// We need to clip the string and the position.
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int x = (int)(box.x / CLAY_NCURSES_CELL_WIDTH);
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int y = (int)(box.y / CLAY_NCURSES_CELL_HEIGHT);
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// Text width/height
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Clay_StringSlice text = command->renderData.text.stringContents;
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int textWidth = Clay_Ncurses_MeasureStringWidth(text);
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int dx, dy, dw, dh;
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if (!Clay_Ncurses_IntersectScissor(x, y, textWidth, 1, &dx, &dy, &dw, &dh)) continue;
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// Color (bg = -1 for transparent/default)
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short fg = Clay_Ncurses_GetColorId(command->renderData.text.textColor);
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// Inherit background from screen
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short bg = Clay_Ncurses_GetBackgroundAt(dx, dy);
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int pair = Clay_Ncurses_GetColorPair(fg, bg);
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attron(COLOR_PAIR(pair));
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// Helper to handle wide char conversion and clipping
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// We pass the screen coords and expected render width
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// The helper will handle converting to wchar and printing the slice
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// But wait, our generic helper accepts 'x' (start) and we need to skip?
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// For simplicity, let's inline or call a robust helper that takes scissor into account.
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// Since 'dw' is the width we *can* draw...
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// We need to skip 'dx - x' columns of the string.
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// This is hard with variable width chars.
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// Simpler approach: Convert entire string to wchar_t, then skip/take based on wcwidth.
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int skipCols = dx - x;
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int takeCols = dw;
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// Temp buffer for wide string
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// Assuming reasonable max length or malloc
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int maxLen = text.length + 1;
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wchar_t *wbuf = (wchar_t *)malloc(maxLen * sizeof(wchar_t));
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if (wbuf) {
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// Convert UTF-8 text to wchar
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// We need a null-terminated string for mbstowcs usually,
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// or use mbsnrtowcs.
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// Clay text is not null term.
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char *tempC = (char *)malloc(text.length + 1);
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memcpy(tempC, text.chars, text.length);
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tempC[text.length] = '\0';
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int wlen = mbstowcs(wbuf, tempC, maxLen);
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free(tempC);
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if (wlen != -1) {
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// Now we have wide chars. We need to find the substring that fits [skipCols ... skipCols+takeCols]
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int currentCols = 0;
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int startIdx = 0;
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int endIdx = 0;
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// Find start
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for (int k = 0; k < wlen; k++) {
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int cw = wcwidth(wbuf[k]);
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if (cw < 0) cw = 0; // Unprintable?
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if (currentCols >= skipCols) {
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startIdx = k;
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break;
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}
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currentCols += cw;
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startIdx = k + 1;
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}
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// Find end
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currentCols = 0; // Relative to skipped part?
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// Re-scan? No, continue?
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// Better: track cumulative width.
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// Restart logic:
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int col = 0;
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int printStart = -1;
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int printLen = 0;
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for (int k = 0; k < wlen; k++) {
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int cw = wcwidth(wbuf[k]);
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if (cw < 0) cw = 0;
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// If this char starts within the window
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if (col >= skipCols && col < skipCols + takeCols) {
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if (printStart == -1) printStart = k;
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printLen++;
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} else if (col < skipCols && col + cw > skipCols) {
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// Overlap start boundary (e.g. half of a wide char?)
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// ncurses handles this usually? Or we skip it.
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}
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col += cw;
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if (col >= skipCols + takeCols) break;
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}
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if (printStart != -1) {
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mvaddnwstr(dy, dx, wbuf + printStart, printLen);
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}
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}
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free(wbuf);
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}
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attroff(COLOR_PAIR(pair));
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break;
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}
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case CLAY_RENDER_COMMAND_TYPE_BORDER: {
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int x = (int)(box.x / CLAY_NCURSES_CELL_WIDTH);
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int y = (int)(box.y / CLAY_NCURSES_CELL_HEIGHT);
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int w = (int)(box.width / CLAY_NCURSES_CELL_WIDTH);
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int h = (int)(box.height / CLAY_NCURSES_CELL_HEIGHT);
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// TODO: Robust border culling. For now, check if the whole rect intersects AT ALL
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int dx, dy, dw, dh;
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if (!Clay_Ncurses_IntersectScissor(x, y, w, h, &dx, &dy, &dw, &dh)) continue;
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short color = Clay_Ncurses_GetColorId(command->renderData.border.color);
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// Inherit background from the corner of the border (assume uniform)
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short bg = Clay_Ncurses_GetBackgroundAt(dx, dy);
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int pair = Clay_Ncurses_GetColorPair(color, bg);
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attron(COLOR_PAIR(pair));
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// Naive drawing (does not strictly respect scissor for PARTIAL borders, only fully skipped ones if outside)
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// Truly correct way handles each line.
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// Top
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if (y >= dy && y < dy + dh) {
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int sx = x + 1, sw = w - 2;
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// Intersect line with scissor X
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int lx = (sx > dx) ? sx : dx;
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int rx = (sx + sw < dx + dw) ? (sx + sw) : (dx + dw);
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if (lx < rx) mvhline(y, lx, ACS_HLINE, rx - lx);
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}
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// Bottom
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if (y + h - 1 >= dy && y + h - 1 < dy + dh) {
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int sx = x + 1, sw = w - 2;
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int lx = (sx > dx) ? sx : dx;
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int rx = (sx + sw < dx + dw) ? (sx + sw) : (dx + dw);
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if (lx < rx) mvhline(y + h - 1, lx, ACS_HLINE, rx - lx);
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}
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// Left
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if (x >= dx && x < dx + dw) {
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int sy = y + 1, sh = h - 2;
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int ty = (sy > dy) ? sy : dy;
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int by = (sy + sh < dy + dh) ? (sy + sh) : (dy + dh);
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if (ty < by) mvvline(ty, x, ACS_VLINE, by - ty);
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}
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// Right
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if (x + w - 1 >= dx && x + w - 1 < dx + dw) {
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int sy = y + 1, sh = h - 2;
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int ty = (sy > dy) ? sy : dy;
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int by = (sy + sh < dy + dh) ? (sy + sh) : (dy + dh);
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if (ty < by) mvvline(ty, x + w - 1, ACS_VLINE, by - ty);
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}
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// Corners (simple visibility check)
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if (x >= dx && x < dx + dw && y >= dy && y < dy + dh) mvaddch(y, x, ACS_ULCORNER);
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if (x + w - 1 >= dx && x + w - 1 < dx + dw && y >= dy && y < dy + dh) mvaddch(y, x + w - 1, ACS_URCORNER);
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if (x >= dx && x < dx + dw && y + h - 1 >= dy && y + h - 1 < dy + dh) mvaddch(y + h - 1, x, ACS_LLCORNER);
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if (x + w - 1 >= dx && x + w - 1 < dx + dw && y + h - 1 >= dy && y + h - 1 < dy + dh) mvaddch(y + h - 1, x + w - 1, ACS_LRCORNER);
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attroff(COLOR_PAIR(pair));
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break;
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}
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case CLAY_RENDER_COMMAND_TYPE_SCISSOR_START: {
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if (_scissorStackIndex < MAX_SCISSOR_STACK_DEPTH - 1) {
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Clay_BoundingBox current = _scissorStack[_scissorStackIndex];
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Clay_BoundingBox next = command->boundingBox;
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// Intersect next with current
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float nX = (next.x > current.x) ? next.x : current.x;
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float nY = (next.y > current.y) ? next.y : current.y;
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float nR = ((next.x + next.width) < (current.x + current.width)) ? (next.x + next.width) : (current.x + current.width);
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float nB = ((next.y + next.height) < (current.y + current.height)) ? (next.y + next.height) : (current.y + current.height);
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_scissorStackIndex++;
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_scissorStack[_scissorStackIndex] = (Clay_BoundingBox){ nX, nY, nR - nX, nB - nY };
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}
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break;
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}
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case CLAY_RENDER_COMMAND_TYPE_SCISSOR_END: {
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if (_scissorStackIndex > 0) {
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_scissorStackIndex--;
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}
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break;
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}
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default: break;
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}
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}
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refresh();
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}
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// -------------------------------------------------------------------------------------------------
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// -- Internal Helpers
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// -------------------------------------------------------------------------------------------------
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static bool Clay_Ncurses_IntersectScissor(int x, int y, int w, int h, int *outX, int *outY, int *outW, int *outH) {
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Clay_BoundingBox clip = _scissorStack[_scissorStackIndex];
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// Convert clip to cell coords
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int cx = (int)(clip.x / CLAY_NCURSES_CELL_WIDTH);
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int cy = (int)(clip.y / CLAY_NCURSES_CELL_HEIGHT);
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int cw = (int)(clip.width / CLAY_NCURSES_CELL_WIDTH);
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int ch = (int)(clip.height / CLAY_NCURSES_CELL_HEIGHT);
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// Intersect
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int ix = (x > cx) ? x : cx;
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int iy = (y > cy) ? y : cy;
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int right = (x + w < cx + cw) ? (x + w) : (cx + cw);
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int bottom = (y + h < cy + ch) ? (y + h) : (cy + ch);
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int iw = right - ix;
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int ih = bottom - iy;
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if (iw <= 0 || ih <= 0) return false;
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*outX = ix;
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*outY = iy;
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*outW = iw;
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*outH = ih;
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return true;
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}
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static short Clay_Ncurses_MatchColor(Clay_Color color) {
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// If not 256 colors, fallback to 8 colors
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if (COLORS < 256) {
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int r = color.r > 128;
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int g = color.g > 128;
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int b = color.b > 128;
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if (r && g && b) return COLOR_WHITE;
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if (!r && !g && !b) return COLOR_BLACK;
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if (r && g) return COLOR_YELLOW;
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if (r && b) return COLOR_MAGENTA;
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if (g && b) return COLOR_CYAN;
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if (r) return COLOR_RED;
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if (g) return COLOR_GREEN;
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if (b) return COLOR_BLUE;
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return COLOR_WHITE;
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}
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// 256 Color Match
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// 1. Check standard ANSI (0-15) - simplified, usually handled by cube approximation anyway but kept for specific fidelity if needed.
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// 2. 6x6x6 Color Cube (16 - 231)
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// Formula: 16 + (36 * r) + (6 * g) + b
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// where r,g,b are 0-5
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int r = (int)((color.r / 255.0f) * 5.0f);
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int g = (int)((color.g / 255.0f) * 5.0f);
|
|
int b = (int)((color.b / 255.0f) * 5.0f);
|
|
|
|
// We can compute distance but mapping to the 0-5 grid is usually "good enough" for TUI
|
|
// For better fidelity we actually map 0-255 to the specific values [0, 95, 135, 175, 215, 255] used in xterm
|
|
// But simple linear 0-5 bucket is standard shortcut.
|
|
|
|
// Let's use simple bucket for now.
|
|
int cubeIndex = 16 + (36 * r) + (6 * g) + b;
|
|
|
|
// 3. Grayscale (232-255)
|
|
// If r~=g~=b, check if grayscale provides better match?
|
|
// Often cube is fine. Grayscale ramp adds fine detail for darks.
|
|
// For now, cube is sufficient for general UI.
|
|
|
|
return (short)cubeIndex;
|
|
}
|
|
|
|
static short Clay_Ncurses_GetColorId(Clay_Color color) {
|
|
return Clay_Ncurses_MatchColor(color);
|
|
}
|
|
|
|
static int Clay_Ncurses_GetColorPair(short fg, short bg) {
|
|
// Check cache
|
|
for (int i = 0; i < _colorPairCacheSize; i++) {
|
|
if (_colorPairCache[i].fg == fg && _colorPairCache[i].bg == bg) {
|
|
return _colorPairCache[i].pairId;
|
|
}
|
|
}
|
|
|
|
// Create new
|
|
if (_colorPairCacheSize >= MAX_COLOR_PAIRS_CACHE) {
|
|
// Full? Just return last one or default.
|
|
// Real impl: LRU eviction.
|
|
return 0; // Default
|
|
}
|
|
|
|
int newId = _colorPairCacheSize + 1;
|
|
init_pair(newId, fg, bg);
|
|
|
|
_colorPairCache[_colorPairCacheSize].fg = fg;
|
|
_colorPairCache[_colorPairCacheSize].bg = bg;
|
|
_colorPairCache[_colorPairCacheSize].pairId = newId;
|
|
_colorPairCacheSize++;
|
|
|
|
return newId;
|
|
}
|
|
|
|
static void Clay_Ncurses_InitLocale(void) {
|
|
// Attempt 1: environment locale
|
|
char *locale = setlocale(LC_ALL, "");
|
|
|
|
// If environment is non-specific (C or POSIX), try to force a UTF-8 one.
|
|
if (!locale || strcmp(locale, "C") == 0 || strcmp(locale, "POSIX") == 0) {
|
|
// Attempt 2: C.UTF-8 (standard on many modern Linux)
|
|
locale = setlocale(LC_ALL, "C.UTF-8");
|
|
|
|
if (!locale) {
|
|
// Attempt 3: en_US.UTF-8 (Common fallback)
|
|
locale = setlocale(LC_ALL, "en_US.UTF-8");
|
|
}
|
|
}
|
|
}
|
|
|
|
static int Clay_Ncurses_MeasureStringWidth(Clay_StringSlice text) {
|
|
// Need temporary null-terminated string for mbstowcs
|
|
// Or iterate bytes with mbtowc
|
|
int width = 0;
|
|
const char *ptr = text.chars;
|
|
int len = text.length;
|
|
|
|
// Reset shift state
|
|
mbtowc(NULL, NULL, 0);
|
|
|
|
while (len > 0) {
|
|
wchar_t wc;
|
|
int bytes = mbtowc(&wc, ptr, len);
|
|
if (bytes <= 0) {
|
|
// Error or null? skip byte
|
|
ptr++;
|
|
len--;
|
|
continue;
|
|
}
|
|
int w = wcwidth(wc);
|
|
if (w > 0) width += w;
|
|
ptr += bytes;
|
|
len -= bytes;
|
|
}
|
|
return width;
|
|
}
|