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- **Renderer**: Implemented `clay_renderer_ncurses.c` supporting rectangles, text, borders, and clipping using standard ncurses plotting. - **Example**: Added `examples/ncurses-example` demonstrating a scrollable "Social Feed" UI with keyboard navigation. - **Build**: Added `CLAY_INCLUDE_NCURSES_EXAMPLES` option to root `CMakeLists.txt` and integrated the new example. - **CompConfig**: Updated `.gitignore` to strictly exclude `build/`, `_deps/`, and other standard CMake artifacts.
339 lines
13 KiB
C
339 lines
13 KiB
C
#include <ncurses.h>
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#include <stdint.h>
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#include <stdio.h>
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#include <string.h>
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#include <stdlib.h>
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#include "../../clay.h"
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// -------------------------------------------------------------------------------------------------
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// -- Internal State & Context
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// -------------------------------------------------------------------------------------------------
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#define CLAY_NCURSES_CELL_WIDTH 8.0f
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#define CLAY_NCURSES_CELL_HEIGHT 16.0f
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static int _clayNcursesScreenWidth = 0;
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static int _clayNcursesScreenHeight = 0;
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static bool _clayNcursesInitialized = false;
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// Scissor / Clipping State
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#define MAX_SCISSOR_STACK_DEPTH 16
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static Clay_BoundingBox _scissorStack[MAX_SCISSOR_STACK_DEPTH];
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static int _scissorStackIndex = 0;
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// Color State
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// We reserve pair 0. Pairs 1..max are dynamically allocated.
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#define MAX_COLOR_PAIRS_CACHE 256
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static struct {
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short fg;
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short bg;
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int pairId;
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} _colorPairCache[MAX_COLOR_PAIRS_CACHE];
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static int _colorPairCacheSize = 0;
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// -------------------------------------------------------------------------------------------------
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// -- Constants
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// -------------------------------------------------------------------------------------------------
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// Standard ANSI Colors mapped to easier indices if needed,
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// allows extending to 256 colors easily later.
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// -------------------------------------------------------------------------------------------------
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// -- Forward Declarations
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// -------------------------------------------------------------------------------------------------
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static short Clay_Ncurses_GetColorId(Clay_Color color);
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static int Clay_Ncurses_GetColorPair(short fg, short bg);
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static bool Clay_Ncurses_IntersectScissor(int x, int y, int w, int h, int *outX, int *outY, int *outW, int *outH);
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// -------------------------------------------------------------------------------------------------
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// -- Public API Implementation
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// -------------------------------------------------------------------------------------------------
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void Clay_Ncurses_Initialize() {
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if (_clayNcursesInitialized) return;
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initscr();
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cbreak(); // Line buffering disabled
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noecho(); // Don't echo input
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keypad(stdscr, TRUE); // Enable arrow keys
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curs_set(0); // Hide cursor
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// Enable mouse events if available
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mousemask(ALL_MOUSE_EVENTS | REPORT_MOUSE_POSITION, NULL);
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start_color();
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use_default_colors();
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// Refresh screen dimensions
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getmaxyx(stdscr, _clayNcursesScreenHeight, _clayNcursesScreenWidth);
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// Initialize Scissor Stack with full screen
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_scissorStack[0] = (Clay_BoundingBox){0, 0, (float)_clayNcursesScreenWidth * CLAY_NCURSES_CELL_WIDTH, (float)_clayNcursesScreenHeight * CLAY_NCURSES_CELL_HEIGHT};
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_scissorStackIndex = 0;
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_clayNcursesInitialized = true;
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}
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void Clay_Ncurses_Terminate() {
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if (_clayNcursesInitialized) {
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clear();
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refresh();
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endwin();
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_clayNcursesInitialized = false;
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}
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}
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Clay_Dimensions Clay_Ncurses_GetLayoutDimensions() {
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return (Clay_Dimensions) {
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.width = (float)_clayNcursesScreenWidth * CLAY_NCURSES_CELL_WIDTH,
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.height = (float)_clayNcursesScreenHeight * CLAY_NCURSES_CELL_HEIGHT
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};
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}
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Clay_Dimensions Clay_Ncurses_MeasureText(Clay_StringSlice text, Clay_TextElementConfig *config, void *userData) {
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(void)config;
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(void)userData;
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// Simple 1-to-1 mapping
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return (Clay_Dimensions) {
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.width = (float)text.length * CLAY_NCURSES_CELL_WIDTH,
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.height = CLAY_NCURSES_CELL_HEIGHT
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};
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}
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void Clay_Ncurses_Render(Clay_RenderCommandArray renderCommands) {
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if (!_clayNcursesInitialized) return;
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erase(); // Clear buffer
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// Update dimensions on render start (handle resize gracefully-ish)
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int newW, newH;
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getmaxyx(stdscr, newH, newW);
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if (newW != _clayNcursesScreenWidth || newH != _clayNcursesScreenHeight) {
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_clayNcursesScreenWidth = newW;
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_clayNcursesScreenHeight = newH;
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}
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// Reset Scissor Stack
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_scissorStack[0] = (Clay_BoundingBox){0, 0, (float)_clayNcursesScreenWidth * CLAY_NCURSES_CELL_WIDTH, (float)_clayNcursesScreenHeight * CLAY_NCURSES_CELL_HEIGHT};
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_scissorStackIndex = 0;
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for (int i = 0; i < renderCommands.length; i++) {
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Clay_RenderCommand *command = Clay_RenderCommandArray_Get(&renderCommands, i);
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Clay_BoundingBox box = command->boundingBox;
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switch (command->commandType) {
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case CLAY_RENDER_COMMAND_TYPE_RECTANGLE: {
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// Convert to integer coords
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int x = (int)(box.x / CLAY_NCURSES_CELL_WIDTH);
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int y = (int)(box.y / CLAY_NCURSES_CELL_HEIGHT);
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int w = (int)(box.width / CLAY_NCURSES_CELL_WIDTH);
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int h = (int)(box.height / CLAY_NCURSES_CELL_HEIGHT);
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// Apply Scissor
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int dx, dy, dw, dh;
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if (!Clay_Ncurses_IntersectScissor(x, y, w, h, &dx, &dy, &dw, &dh)) continue;
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// Color
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short fg = Clay_Ncurses_GetColorId(command->renderData.rectangle.backgroundColor);
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short bg = fg; // Solid block
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int pair = Clay_Ncurses_GetColorPair(fg, bg);
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attron(COLOR_PAIR(pair));
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for (int row = dy; row < dy + dh; row++) {
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for (int col = dx; col < dx + dw; col++) {
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mvaddch(row, col, ' ');
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}
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}
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attroff(COLOR_PAIR(pair));
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break;
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}
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case CLAY_RENDER_COMMAND_TYPE_TEXT: {
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// Text is tricky with clipping.
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// We need to clip the string and the position.
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int x = (int)(box.x / CLAY_NCURSES_CELL_WIDTH);
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int y = (int)(box.y / CLAY_NCURSES_CELL_HEIGHT);
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// Text width/height
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Clay_StringSlice text = command->renderData.text.stringContents;
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int w = text.length;
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int h = 1;
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int dx, dy, dw, dh;
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if (!Clay_Ncurses_IntersectScissor(x, y, w, h, &dx, &dy, &dw, &dh)) continue;
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// Color (bg = -1 for transparent/default)
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short fg = Clay_Ncurses_GetColorId(command->renderData.text.textColor);
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int pair = Clay_Ncurses_GetColorPair(fg, -1);
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attron(COLOR_PAIR(pair));
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// Calculate substring to print based on clip
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// dx is the starting x on screen. x is original start.
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// offset in string = dx - x
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int offset = dx - x;
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int len = dw;
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if (offset >= 0 && offset < text.length) {
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mvaddnstr(dy, dx, text.chars + offset, len);
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}
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attroff(COLOR_PAIR(pair));
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break;
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}
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case CLAY_RENDER_COMMAND_TYPE_BORDER: {
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int x = (int)(box.x / CLAY_NCURSES_CELL_WIDTH);
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int y = (int)(box.y / CLAY_NCURSES_CELL_HEIGHT);
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int w = (int)(box.width / CLAY_NCURSES_CELL_WIDTH);
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int h = (int)(box.height / CLAY_NCURSES_CELL_HEIGHT);
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// TODO: Robust border culling. For now, check if the whole rect intersects AT ALL
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int dx, dy, dw, dh;
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if (!Clay_Ncurses_IntersectScissor(x, y, w, h, &dx, &dy, &dw, &dh)) continue;
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short color = Clay_Ncurses_GetColorId(command->renderData.border.color);
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int pair = Clay_Ncurses_GetColorPair(color, -1);
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attron(COLOR_PAIR(pair));
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// Naive drawing (does not strictly respect scissor for PARTIAL borders, only fully skipped ones if outside)
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// Truly correct way handles each line.
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// Top
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if (y >= dy && y < dy + dh) {
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int sx = x + 1, sw = w - 2;
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// Intersect line with scissor X
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int lx = (sx > dx) ? sx : dx;
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int rx = (sx + sw < dx + dw) ? (sx + sw) : (dx + dw);
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if (lx < rx) mvhline(y, lx, ACS_HLINE, rx - lx);
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}
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// Bottom
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if (y + h - 1 >= dy && y + h - 1 < dy + dh) {
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int sx = x + 1, sw = w - 2;
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int lx = (sx > dx) ? sx : dx;
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int rx = (sx + sw < dx + dw) ? (sx + sw) : (dx + dw);
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if (lx < rx) mvhline(y + h - 1, lx, ACS_HLINE, rx - lx);
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}
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// Left
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if (x >= dx && x < dx + dw) {
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int sy = y + 1, sh = h - 2;
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int ty = (sy > dy) ? sy : dy;
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int by = (sy + sh < dy + dh) ? (sy + sh) : (dy + dh);
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if (ty < by) mvvline(ty, x, ACS_VLINE, by - ty);
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}
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// Right
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if (x + w - 1 >= dx && x + w - 1 < dx + dw) {
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int sy = y + 1, sh = h - 2;
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int ty = (sy > dy) ? sy : dy;
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int by = (sy + sh < dy + dh) ? (sy + sh) : (dy + dh);
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if (ty < by) mvvline(ty, x + w - 1, ACS_VLINE, by - ty);
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}
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// Corners (simple visibility check)
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if (x >= dx && x < dx + dw && y >= dy && y < dy + dh) mvaddch(y, x, ACS_ULCORNER);
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if (x + w - 1 >= dx && x + w - 1 < dx + dw && y >= dy && y < dy + dh) mvaddch(y, x + w - 1, ACS_URCORNER);
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if (x >= dx && x < dx + dw && y + h - 1 >= dy && y + h - 1 < dy + dh) mvaddch(y + h - 1, x, ACS_LLCORNER);
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if (x + w - 1 >= dx && x + w - 1 < dx + dw && y + h - 1 >= dy && y + h - 1 < dy + dh) mvaddch(y + h - 1, x + w - 1, ACS_LRCORNER);
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attroff(COLOR_PAIR(pair));
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break;
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}
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case CLAY_RENDER_COMMAND_TYPE_SCISSOR_START: {
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if (_scissorStackIndex < MAX_SCISSOR_STACK_DEPTH - 1) {
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Clay_BoundingBox current = _scissorStack[_scissorStackIndex];
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Clay_BoundingBox next = command->boundingBox;
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// Intersect next with current
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float nX = (next.x > current.x) ? next.x : current.x;
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float nY = (next.y > current.y) ? next.y : current.y;
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float nR = ((next.x + next.width) < (current.x + current.width)) ? (next.x + next.width) : (current.x + current.width);
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float nB = ((next.y + next.height) < (current.y + current.height)) ? (next.y + next.height) : (current.y + current.height);
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_scissorStackIndex++;
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_scissorStack[_scissorStackIndex] = (Clay_BoundingBox){ nX, nY, nR - nX, nB - nY };
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}
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break;
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}
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case CLAY_RENDER_COMMAND_TYPE_SCISSOR_END: {
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if (_scissorStackIndex > 0) {
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_scissorStackIndex--;
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}
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break;
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}
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default: break;
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}
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}
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refresh();
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}
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// -------------------------------------------------------------------------------------------------
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// -- Internal Helpers
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// -------------------------------------------------------------------------------------------------
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static bool Clay_Ncurses_IntersectScissor(int x, int y, int w, int h, int *outX, int *outY, int *outW, int *outH) {
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Clay_BoundingBox clip = _scissorStack[_scissorStackIndex];
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// Convert clip to cell coords
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int cx = (int)(clip.x / CLAY_NCURSES_CELL_WIDTH);
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int cy = (int)(clip.y / CLAY_NCURSES_CELL_HEIGHT);
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int cw = (int)(clip.width / CLAY_NCURSES_CELL_WIDTH);
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int ch = (int)(clip.height / CLAY_NCURSES_CELL_HEIGHT);
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// Intersect
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int ix = (x > cx) ? x : cx;
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int iy = (y > cy) ? y : cy;
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int right = (x + w < cx + cw) ? (x + w) : (cx + cw);
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int bottom = (y + h < cy + ch) ? (y + h) : (cy + ch);
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int iw = right - ix;
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int ih = bottom - iy;
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if (iw <= 0 || ih <= 0) return false;
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*outX = ix;
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*outY = iy;
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*outW = iw;
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*outH = ih;
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return true;
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}
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static short Clay_Ncurses_GetColorId(Clay_Color color) {
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// 3-bit Color Mapping (Simple thresholding)
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int r = color.r > 128;
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int g = color.g > 128;
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int b = color.b > 128;
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if (r && g && b) return COLOR_WHITE;
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if (!r && !g && !b) return COLOR_BLACK;
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if (r && g) return COLOR_YELLOW;
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if (r && b) return COLOR_MAGENTA;
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if (g && b) return COLOR_CYAN;
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if (r) return COLOR_RED;
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if (g) return COLOR_GREEN;
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if (b) return COLOR_BLUE;
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return COLOR_WHITE;
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}
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static int Clay_Ncurses_GetColorPair(short fg, short bg) {
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// Check cache
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for (int i = 0; i < _colorPairCacheSize; i++) {
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if (_colorPairCache[i].fg == fg && _colorPairCache[i].bg == bg) {
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return _colorPairCache[i].pairId;
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}
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}
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// Create new
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if (_colorPairCacheSize >= MAX_COLOR_PAIRS_CACHE) {
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// Full? Just return last one or default.
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// Real impl: LRU eviction.
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return 0; // Default
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}
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int newId = _colorPairCacheSize + 1;
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init_pair(newId, fg, bg);
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_colorPairCache[_colorPairCacheSize].fg = fg;
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_colorPairCache[_colorPairCacheSize].bg = bg;
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_colorPairCache[_colorPairCacheSize].pairId = newId;
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_colorPairCacheSize++;
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return newId;
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}
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