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			233 lines
		
	
	
		
			6.9 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			233 lines
		
	
	
		
			6.9 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
#define SDL_MAIN_USE_CALLBACKS
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#include <SDL3/SDL_main.h>
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#include <SDL3/SDL.h>
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#include <SDL3_ttf/SDL_ttf.h>
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#define CLAY_IMPLEMENTATION
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#include "../../clay.h"
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#include <stdio.h>
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#include "../../renderers/SDL3/clay_renderer_SDL3.c"
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#include "../shared-layouts/clay-video-demo.c"
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static const Uint32 FONT_ID = 0;
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static const Clay_Color COLOR_ORANGE    = (Clay_Color) {225, 138, 50, 255};
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static const Clay_Color COLOR_BLUE      = (Clay_Color) {111, 173, 162, 255};
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static const Clay_Color COLOR_LIGHT     = (Clay_Color) {224, 215, 210, 255};
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typedef struct app_state {
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    SDL_Window *window;
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    Clay_SDL3RendererData rendererData;
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    ClayVideoDemo_Data demoData;
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} AppState;
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SDL_Texture *sample_image;
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bool show_demo = true;
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static inline Clay_Dimensions SDL_MeasureText(Clay_StringSlice text, Clay_TextElementConfig *config, void *userData)
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{
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    TTF_Font **fonts = userData;
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    TTF_Font *font = fonts[config->fontId];
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    int width, height;
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    TTF_SetFontSize(font, config->fontSize);
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    if (!TTF_GetStringSize(font, text.chars, text.length, &width, &height)) {
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        SDL_LogError(SDL_LOG_CATEGORY_ERROR, "Failed to measure text: %s", SDL_GetError());
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    }
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    return (Clay_Dimensions) { (float) width, (float) height };
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}
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void HandleClayErrors(Clay_ErrorData errorData) {
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    printf("%s", errorData.errorText.chars);
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}
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Clay_RenderCommandArray ClayImageSample_CreateLayout() {
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    Clay_BeginLayout();
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    Clay_Sizing layoutExpand = {
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        .width = CLAY_SIZING_GROW(0),
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        .height = CLAY_SIZING_GROW(0)
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    };
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    CLAY(CLAY_ID("OuterContainer"), {
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        .layout = {
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            .layoutDirection = CLAY_TOP_TO_BOTTOM,
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            .sizing = layoutExpand,
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            .padding = CLAY_PADDING_ALL(16),
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            .childGap = 16
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        }
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    }) {
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        CLAY(CLAY_ID("SampleImage"), {
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            .layout = {
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                .sizing = layoutExpand
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            },
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            .aspectRatio = { 23.0 / 42.0 },
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            .image = {
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                .imageData = sample_image,
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            }
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        });
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    }
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    return Clay_EndLayout();
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}
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SDL_AppResult SDL_AppInit(void **appstate, int argc, char *argv[])
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{
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    (void) argc;
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    (void) argv;
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    if (!TTF_Init()) {
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        return SDL_APP_FAILURE;
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    }
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    AppState *state = SDL_calloc(1, sizeof(AppState));
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    if (!state) {
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        return SDL_APP_FAILURE;
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    }
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    *appstate = state;
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    if (!SDL_CreateWindowAndRenderer("Clay Demo", 640, 480, 0, &state->window, &state->rendererData.renderer)) {
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        SDL_LogError(SDL_LOG_CATEGORY_ERROR, "Failed to create window and renderer: %s", SDL_GetError());
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        return SDL_APP_FAILURE;
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    }
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    SDL_SetWindowResizable(state->window, true);
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    state->rendererData.textEngine = TTF_CreateRendererTextEngine(state->rendererData.renderer);
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    if (!state->rendererData.textEngine) {
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        SDL_LogError(SDL_LOG_CATEGORY_ERROR, "Failed to create text engine from renderer: %s", SDL_GetError());
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        return SDL_APP_FAILURE;
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    }
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    state->rendererData.fonts = SDL_calloc(1, sizeof(TTF_Font *));
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    if (!state->rendererData.fonts) {
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        SDL_LogError(SDL_LOG_CATEGORY_ERROR, "Failed to allocate memory for the font array: %s", SDL_GetError());
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        return SDL_APP_FAILURE;
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    }
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    TTF_Font *font = TTF_OpenFont("resources/Roboto-Regular.ttf", 24);
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    if (!font) {
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        SDL_LogError(SDL_LOG_CATEGORY_ERROR, "Failed to load font: %s", SDL_GetError());
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        return SDL_APP_FAILURE;
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    }
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    state->rendererData.fonts[FONT_ID] = font;
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    sample_image = IMG_LoadTexture(state->rendererData.renderer, "resources/sample.png");
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    if (!sample_image) {
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        SDL_LogError(SDL_LOG_CATEGORY_ERROR, "Failed to load image: %s", SDL_GetError());
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        return SDL_APP_FAILURE;
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    }
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    /* Initialize Clay */
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    uint64_t totalMemorySize = Clay_MinMemorySize();
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    Clay_Arena clayMemory = (Clay_Arena) {
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        .memory = SDL_malloc(totalMemorySize),
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        .capacity = totalMemorySize
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    };
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    int width, height;
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    SDL_GetWindowSize(state->window, &width, &height);
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    Clay_Initialize(clayMemory, (Clay_Dimensions) { (float) width, (float) height }, (Clay_ErrorHandler) { HandleClayErrors });
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    Clay_SetMeasureTextFunction(SDL_MeasureText, state->rendererData.fonts);
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    state->demoData = ClayVideoDemo_Initialize();
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    *appstate = state;
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    return SDL_APP_CONTINUE;
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}
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SDL_AppResult SDL_AppEvent(void *appstate, SDL_Event *event)
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{
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    SDL_AppResult ret_val = SDL_APP_CONTINUE;
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    switch (event->type) {
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        case SDL_EVENT_QUIT:
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            ret_val = SDL_APP_SUCCESS;
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            break;
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        case SDL_EVENT_KEY_UP:
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            if (event->key.scancode == SDL_SCANCODE_SPACE) {
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                show_demo = !show_demo;
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            }
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            break;
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        case SDL_EVENT_WINDOW_RESIZED:
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            Clay_SetLayoutDimensions((Clay_Dimensions) { (float) event->window.data1, (float) event->window.data2 });
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            break;
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        case SDL_EVENT_MOUSE_MOTION:
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            Clay_SetPointerState((Clay_Vector2) { event->motion.x, event->motion.y },
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                                 event->motion.state & SDL_BUTTON_LMASK);
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            break;
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        case SDL_EVENT_MOUSE_BUTTON_DOWN:
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            Clay_SetPointerState((Clay_Vector2) { event->button.x, event->button.y },
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                                 event->button.button == SDL_BUTTON_LEFT);
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            break;
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        case SDL_EVENT_MOUSE_WHEEL:
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            Clay_UpdateScrollContainers(true, (Clay_Vector2) { event->wheel.x, event->wheel.y }, 0.01f);
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            break;
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        default:
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            break;
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    };
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    return ret_val;
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}
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SDL_AppResult SDL_AppIterate(void *appstate)
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{
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    AppState *state = appstate;
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    Clay_RenderCommandArray render_commands = (show_demo
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        ? ClayVideoDemo_CreateLayout(&state->demoData)
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        : ClayImageSample_CreateLayout()
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    );
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    SDL_SetRenderDrawColor(state->rendererData.renderer, 0, 0, 0, 255);
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    SDL_RenderClear(state->rendererData.renderer);
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    SDL_Clay_RenderClayCommands(&state->rendererData, &render_commands);
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    SDL_RenderPresent(state->rendererData.renderer);
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    return SDL_APP_CONTINUE;
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}
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void SDL_AppQuit(void *appstate, SDL_AppResult result)
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{
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    (void) result;
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    if (result != SDL_APP_SUCCESS) {
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        SDL_LogError(SDL_LOG_CATEGORY_ERROR, "Application failed to run");
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    }
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    AppState *state = appstate;
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    if (sample_image) {
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        SDL_DestroyTexture(sample_image);
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    }
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    if (state) {
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        if (state->rendererData.renderer)
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            SDL_DestroyRenderer(state->rendererData.renderer);
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        if (state->window)
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            SDL_DestroyWindow(state->window);
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        if (state->rendererData.fonts) {
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            for(size_t i = 0; i < sizeof(state->rendererData.fonts) / sizeof(*state->rendererData.fonts); i++) {
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                TTF_CloseFont(state->rendererData.fonts[i]);
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            }
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            SDL_free(state->rendererData.fonts);
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        }
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        if (state->rendererData.textEngine)
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            TTF_DestroyRendererTextEngine(state->rendererData.textEngine);
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        SDL_free(state);
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    }
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    TTF_Quit();
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}
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