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										13
									
								
								clay.h
									
									
									
									
									
								
							
							
						
						
									
										13
									
								
								clay.h
									
									
									
									
									
								
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					@ -869,6 +869,8 @@ CLAY_DLL_EXPORT Clay_ElementId Clay_GetElementId(Clay_String idString);
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// - index is used to avoid constructing dynamic ID strings in loops.
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					// - index is used to avoid constructing dynamic ID strings in loops.
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// Generally only used for dynamic strings when CLAY_IDI("stringLiteral", index) can't be used.
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					// Generally only used for dynamic strings when CLAY_IDI("stringLiteral", index) can't be used.
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CLAY_DLL_EXPORT Clay_ElementId Clay_GetElementIdWithIndex(Clay_String idString, uint32_t index);
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					CLAY_DLL_EXPORT Clay_ElementId Clay_GetElementIdWithIndex(Clay_String idString, uint32_t index);
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					// Returns the ID of the currently open layout element.
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					CLAY_DLL_EXPORT Clay_ElementId Clay_GetCurrentElementId(void);
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// Returns layout data such as the final calculated bounding box for an element with a given ID.
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					// Returns layout data such as the final calculated bounding box for an element with a given ID.
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// The returned Clay_ElementData contains a `found` bool that will be true if an element with the provided ID was found.
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					// The returned Clay_ElementData contains a `found` bool that will be true if an element with the provided ID was found.
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// This ID can be calculated either with CLAY_ID() for string literal IDs, or Clay_GetElementId for dynamic strings.
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					// This ID can be calculated either with CLAY_ID() for string literal IDs, or Clay_GetElementId for dynamic strings.
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					@ -4073,6 +4075,17 @@ Clay_Context* Clay_GetCurrentContext(void) {
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    return Clay__currentContext;
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					    return Clay__currentContext;
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}
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					}
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					CLAY_WASM_EXPORT("Clay_GetCurrentElementId")
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					Clay_ElementId Clay_GetCurrentElementId(void) {
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					    Clay_Context* context = Clay_GetCurrentContext();
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					    if (context->openLayoutElementStack.length == 0) {
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					        // Return a default or invalid ElementId if no element is open
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					        return CLAY__INIT(Clay_ElementId) CLAY__DEFAULT_STRUCT;
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					    }
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					    Clay_LayoutElement* currentElement = Clay_LayoutElementArray_Get(&context->layoutElements, Clay__int32_tArray_GetValue(&context->openLayoutElementStack, context->openLayoutElementStack.length - 1));
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					    return CLAY__INIT(Clay_ElementId) { .id = currentElement->id };
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					}
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CLAY_WASM_EXPORT("Clay_SetCurrentContext")
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					CLAY_WASM_EXPORT("Clay_SetCurrentContext")
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void Clay_SetCurrentContext(Clay_Context* context) {
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					void Clay_SetCurrentContext(Clay_Context* context) {
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    Clay__currentContext = context;
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					    Clay__currentContext = context;
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