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140
examples/README.md
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140
examples/README.md
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@ -0,0 +1,140 @@
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# Building the Examples
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This guide explains how to build and run the examples in this project.
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## Prerequisites
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Before building the examples, ensure you have:
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- **CMake** (version 3.25 or newer recommended)
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- **C compiler with WebAssembly support** (GCC, Clang, or MSVC)
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- **Platform-specific dependencies** for certain examples:
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- [Playdate SDK](https://play.date/dev/) for Playdate examples
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Most dependencies (Raylib, Sokol, stb, termbox2) are automatically downloaded by CMake.
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## Quick Start
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1. **Clone the repository:**
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```sh
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git clone https://github.com/nicbarker/clay.git
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cd clay
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```
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2. **Build all examples (except Playdate):**
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```sh
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cmake -B cmake-build
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cmake --build cmake-build
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```
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## Selective Building
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For more control over which examples to build, use these CMake options:
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| CMake Option | Description |
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|---|---|
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| (no options) | Builds all examples except Playdate |
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| `-DCLAY_INCLUDE_ALL_EXAMPLES=OFF` | Builds no examples unless specified |
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| `-DCLAY_INCLUDE_DEMOS=ON` | Builds video demo and website |
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| `-DCLAY_INCLUDE_CPP_EXAMPLE=ON` | Builds C++ example |
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| `-DCLAY_INCLUDE_RAYLIB_EXAMPLES=ON` | Builds Raylib examples |
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| `-DCLAY_INCLUDE_SDL2_EXAMPLES=ON` | Builds SDL2 examples |
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| `-DCLAY_INCLUDE_SDL3_EXAMPLES=ON` | Builds SDL3 examples |
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| `-DCLAY_INCLUDE_WIN32_GDI_EXAMPLES=ON` | Builds Win32 GDI examples |
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| `-DCLAY_INCLUDE_SOKOL_EXAMPLES=ON` | Builds Sokol examples |
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| `-DCLAY_INCLUDE_PLAYDATE_EXAMPLES=ON` | Builds Playdate examples |
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### Example Commands
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**Build only Playdate examples:**
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```sh
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cmake -DCLAY_INCLUDE_ALL_EXAMPLES=OFF -DCLAY_INCLUDE_PLAYDATE_EXAMPLES=ON -B cmake-build
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cmake --build cmake-build
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```
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**Build specific example types:**
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| Example Type | Command |
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|---|---|
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| Raylib only | `cmake -DCLAY_INCLUDE_ALL_EXAMPLES=OFF -DCLAY_INCLUDE_RAYLIB_EXAMPLES=ON -B cmake-build` |
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| SDL2 only | `cmake -DCLAY_INCLUDE_ALL_EXAMPLES=OFF -DCLAY_INCLUDE_SDL2_EXAMPLES=ON -B cmake-build` |
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| Sokol only | `cmake -DCLAY_INCLUDE_ALL_EXAMPLES=OFF -DCLAY_INCLUDE_SOKOL_EXAMPLES=ON -B cmake-build` |
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| Terminal demos only | `cmake -DCLAY_INCLUDE_ALL_EXAMPLES=OFF -DCLAY_INCLUDE_DEMOS=ON -B cmake-build` |
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## Platform-Specific Instructions
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### Playdate Examples
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> **Note:** The [Playdate SDK](https://play.date/dev/) must be installed before building Playdate examples.
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The compiled `.pdx` file will be located at:
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```
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cmake-build/examples/playdate-project-example/clay_playdate_example.pdx
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```
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Open this file in the Playdate simulator to run it.
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**Building for Playdate hardware:**
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```sh
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cmake -DTOOLCHAIN=armgcc \
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-DCMAKE_TOOLCHAIN_FILE=/path/to/PlaydateSDK/C_API/buildsupport/arm.cmake \
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-DCLAY_INCLUDE_ALL_EXAMPLES=OFF \
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-DCLAY_INCLUDE_PLAYDATE_EXAMPLES=ON \
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-B cmake-release-playdate
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cmake --build cmake-release-playdate
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```
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Replace `/path/to/PlaydateSDK` with your actual Playdate SDK installation path.
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### WebAssembly Example
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To build the official website demo for browsers:
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```sh
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cd examples/clay-official-website
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./build.sh
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```
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**macOS WebAssembly Build Issues:**
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If you encounter this error on macOS:
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```
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error: unable to create target: 'No available targets are compatible with triple "wasm32"'
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```
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**Solution 1 (Recommended):** Install LLVM via Homebrew:
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```sh
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brew install llvm
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export PATH="/opt/homebrew/bin:$PATH"
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```
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**Solution 2:** Use Emscripten (requires modifying the `build.sh` script):
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```sh
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brew install emscripten
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```
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**Viewing the WebAssembly example:**
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1. The build creates files in `./build/clay/`:
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- `build/clay/index.html`
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- `build/clay/index.wasm`
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2. Serve the `build` folder using a web server (the files won't work when opened directly in a browser)
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3. Navigate to `index.html` in your browser
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**Using VS Code:** Open the `build` directory and use the Live Preview extension to serve the files.
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## Running Examples
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After building, find executables in their respective subfolders within `cmake-build/examples`:
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```sh
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./cmake-build/examples/introducing-clay-video-demo/clay_examples_introducing_clay_video_demo
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```
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If an executable is missing, run `make` in the respective example subfolder.
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## Additional Notes
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- Dependencies like Raylib, Sokol, stb, and termbox2 are automatically fetched by CMake
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- For example-specific instructions, check the README files in individual `examples/` folders
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- Most examples work out of the box once built, with no additional setup required
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@ -15,5 +15,5 @@ mkdir -p build/clay \
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-Wl,--initial-memory=6553600 \
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-o build/clay/index.wasm \
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main.c \
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&& cp index.html build/clay/index.html && cp -r fonts/ build/clay/fonts \
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&& cp index.html build/clay/index.html && cp -r images/ build/clay/images
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&& cp index.html build/index.html && cp -r fonts/ build/clay/fonts \
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&& cp -r images/ build/clay/images
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|
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@ -8,7 +8,7 @@ set(FETCHCONTENT_QUIET FALSE)
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FetchContent_Declare(
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termbox2
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GIT_REPOSITORY "https://github.com/termbox/termbox2.git"
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GIT_TAG "9c9281a9a4c971a2be57f8645e828ec99fd555e8"
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GIT_TAG "ffd159c2a6106dd5eef338a6702ad15d4d4aa809"
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GIT_PROGRESS TRUE
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GIT_SHALLOW TRUE
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)
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@ -17,7 +17,7 @@ FetchContent_MakeAvailable(termbox2)
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FetchContent_Declare(
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stb
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GIT_REPOSITORY "https://github.com/nothings/stb.git"
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GIT_TAG "f58f558c120e9b32c217290b80bad1a0729fbb2c"
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GIT_TAG "fede005abaf93d9d7f3a679d1999b2db341b360f"
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GIT_PROGRESS TRUE
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GIT_SHALLOW TRUE
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)
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|
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@ -90,7 +90,7 @@ void component_text_pair(const char *key, const char *value)
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void component_termbox_settings(void)
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{
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CLAY_AUTO_ID({
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CLAY(CLAY_ID("Termbox Settings"), {
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.floating = {
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.attachTo = CLAY_ATTACH_TO_PARENT,
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.zIndex = 1,
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@ -509,13 +509,18 @@ Clay_RenderCommandArray CreateLayout(clay_tb_image *image1, clay_tb_image *image
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{
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Clay_BeginLayout();
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CLAY_AUTO_ID({
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.clip = {
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.vertical = false,
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.horizontal = true,
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.childOffset = Clay_GetScrollOffset(),
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},
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.layout = {
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.sizing = {
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.width = CLAY_SIZING_GROW(),
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.height = CLAY_SIZING_GROW()
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},
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.childAlignment = {
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.x = CLAY_ALIGN_X_CENTER,
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.x = CLAY_ALIGN_X_LEFT,
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.y = CLAY_ALIGN_Y_CENTER
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},
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.childGap = 64
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@ -714,12 +719,12 @@ void handle_termbox_events(void)
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break;
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}
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case TB_KEY_MOUSE_WHEEL_UP: {
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Clay_Vector2 scrollDelta = { 0, 1 * Clay_Termbox_Cell_Height() };
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Clay_Vector2 scrollDelta = { 0.5 * Clay_Termbox_Cell_Width(), 0 };
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Clay_UpdateScrollContainers(false, scrollDelta, 1);
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break;
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}
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case TB_KEY_MOUSE_WHEEL_DOWN: {
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Clay_Vector2 scrollDelta = { 0, -1 * Clay_Termbox_Cell_Height() };
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Clay_Vector2 scrollDelta = { -0.5 * Clay_Termbox_Cell_Width(), 0 };
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Clay_UpdateScrollContainers(false, scrollDelta, 1);
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break;
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}
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|
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@ -3,6 +3,8 @@
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Copyright (c) 2025 Mivirl
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altered by Godje (Sep 2025)
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||||
This software is provided 'as-is', without any express or implied warranty.
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In no event will the authors be held liable for any damages arising from the
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use of this software.
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@ -1616,6 +1618,20 @@ void Clay_Termbox_Render(Clay_RenderCommandArray commands)
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Clay_StringSlice *text = &render_data.stringContents;
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int32_t i = 0;
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// culling text characters that are outside of the layout
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int h_clip = 0 - cell_box.x;
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while(h_clip > 0 && i < text->length){
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uint32_t ch = ' ';
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int codepoint_length = tb_utf8_char_to_unicode(&ch, text->chars + i);
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if (0 > codepoint_length) {
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clay_tb_assert(false, "Invalid utf8");
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}
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i += codepoint_length;
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h_clip -= 1;
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}
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// printing the rest of the characters
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for (int y = box_begin_y; y < box_end_y; ++y) {
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for (int x = box_begin_x; x < box_end_x;) {
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uint32_t ch = ' ';
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|
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