Igna778
4a6bb3eb95
Merge 4a1d272949 into 389a044cd2
2025-12-07 04:40:04 +01:00
TotallyGamerJet
0c8e300524
[Core] Update Clay_OnHover to take void* instead of uintptr_t ( #334 )
2025-11-26 15:11:34 +11:00
Daniel Mayovskiy
7216815536
Fixed termbox2 demo build, added scroll functionality ( #523 )
2025-10-23 12:57:11 +11:00
Thomas Anderson
83129995f7
[Examples/official-website] updated paths in build.sh
2025-10-23 12:56:20 +11:00
Igna778
4a1d272949
fix: removing overlaping strokes in the canvas renderer
...
In the border command there are multiple strokes in the border path making the renderer to paint the same line / arc multiple times, this leads to a broken alpha that gets more transparent as it goes one with the strokes.
2025-10-04 11:15:34 +02:00
Daniel Mayovskiy
588b93196c
[Renderers/termbox] Fixing termbox2-image-demo build error ( #524 )
CMake on multiple platforms / build (Release, cl, cl, windows-latest) (push) Has been cancelled
CMake on multiple platforms / build (Release, clang, clang++, ubuntu-latest) (push) Has been cancelled
CMake on multiple platforms / build (Release, gcc, g++, ubuntu-latest) (push) Has been cancelled
Odin Bindings Update / check_changes (push) Has been cancelled
Odin Bindings Update / build (macos-latest) (push) Has been cancelled
Odin Bindings Update / build (ubuntu-latest) (push) Has been cancelled
Odin Bindings Update / commit (push) Has been cancelled
2025-10-02 11:21:11 +10:00
Nic Barker
1cbc56cbf2
[Core] Remove ID from element declaration struct and split clay macro into CLAY and CLAY_WITHID ( #492 )
2025-09-16 11:39:07 +10:00
Nic Barker
4aa3d75bef
[Core] Split base ID hash from index ID hash
2025-07-16 09:30:54 +10:00
Nic Barker
d9d0b6c37b
[Core] Fix incorrect percentage sizing of floating elements
2025-07-02 09:37:38 +10:00
Mivirl
a9c1f9a8a7
[Renderers/termbox2] Termbox2 renderer & examples ( #419 )
2025-06-27 08:26:38 +10:00
wolfee
f97cb9ea10
[Renderers/SDL] Font sizing is ignored ( #444 )
2025-06-23 09:30:14 +10:00
Nic Barker
74f0ffbe26
[Renderers/Cairo] Fix outdated image API usage in cairo example
2025-06-23 09:16:41 +10:00
Nic Barker
a5e212b8de
[Renderers/HTML] Fix a mouse overlap bug with external scroll handling
2025-06-20 10:59:44 +10:00
Nic Barker
13ecd80ee5
[Renderers/SDL3] Fix up outdated API usage in SDL3 example
2025-06-18 09:54:27 +10:00
Nic Barker
6f10bf4b3d
[Core] Remove erroneous break statement when using external scroll handling
2025-06-13 10:35:31 +10:00
Nic Barker
adb1bd620a
[Examples/clay-official-website] Fix links on official website example
2025-06-13 09:59:07 +10:00
Nic Barker
87575cb7c3
[Core] Fix handling of letter spacing
2025-06-05 10:38:53 +10:00
Nic Barker
80659eda04
[Renderers/Web] Fix clay official website example struct definitions for web renderers
2025-06-04 10:50:35 +10:00
Wes Lord
5eceb52abc
Set CMake FetchContent GIT_TAG for SDL_ttf ( #423 )
2025-06-02 13:00:45 +10:00
Nic Barker
d6f3957a60
[Core] Split aspect ratio scaling into its own config ( #426 )
2025-06-02 10:36:58 +10:00
Wes Lord
e80736892d
[Renderers/SDL2] Indent SDL2's CMakeLists.txt consistently ( #424 )
2025-05-28 09:50:00 +10:00
Emmanuel
65e813d4df
[Renderers/Terminal] Add initial implementation of terminal renderer ( #91 )
2025-05-22 12:45:52 +12:00
Matt Jennings
e2f94f17f6
[Renderers/Playdate] Playdate console example ( #404 )
2025-05-19 11:46:39 +12:00
Zordan
eb1d85f2a6
[Renderers/Cairo] Fix cairo renderer and example ( #416 )
2025-05-19 11:36:08 +12:00
David Delassus
fb4eec93b2
[Renderers/SDL3] Use SDL_Texture instead of SDL_Surface for images ( #402 )
2025-05-05 12:27:41 +12:00
Nic Barker
90b45f059c
[Core] Fix a bug with the implementation of clip .childOffset
2025-05-01 17:21:09 +12:00
Nic Barker
970919e1fb
[Core] Replace .scroll config with .clip ( #376 )
2025-05-01 14:11:31 +12:00
Nic Barker
313964132c
[Renderers/Raylib] Pin raylib version to 5.5
2025-04-29 12:43:44 +12:00
Nic Barker
b33ba4ff62
[Core] Fix a string hash bug with single characters ( #384 )
2025-04-16 20:16:05 +12:00
Nathan Korth
eb46688b82
[Renderers/Sokol] Sokol renderer & examples ( #373 )
2025-04-09 13:40:22 +12:00
Philosoph228
87efc49f52
[Renderers/WinGDI] Working on Win32 GDI renderer and example ( #344 )
2025-04-09 11:31:33 +12:00
Nic Barker
3f635cdd79
[Renderers/Raylib] Fix FLAG_HIGHDPI causing window resize to break
2025-04-01 10:31:40 +13:00
Nic Barker
bee93bc7ba
[Renderers/Raylib] Reuse memory in raylib renderer for temporary string allocations
2025-03-13 09:51:44 +13:00
Nic Barker
008d4d2519
[Renderers/win32_gdi] Create initial WinGDI renderer
2025-03-13 09:27:44 +13:00
hailey
6567f85eb3
Updated rectangle border rendering
2025-03-10 10:29:55 -05:00
hailey
a92ec772e1
[Renderers/Win32_GDI] first pass, fixed build errors and added build script
2025-03-10 09:33:12 -05:00
__hexmaster111
a782df73a1
Added win32 samples (first pass)
2025-03-10 09:23:36 -05:00
__hexmaster111
3a9172ec4c
Merge branch 'nicbarker:main' into main
2025-03-10 09:12:52 -05:00
Jesus Coca
e856136a8e
add resizing while the window is being resized
2025-03-08 17:37:02 -08:00
Nic Barker
22e8cc318c
[Bindings/Odin] Update odin bindings for text config userdata pointer
2025-03-08 11:08:04 +13:00
__hexmaster111
cf97539612
Update main.c
2025-03-04 05:57:30 -06:00
__hexmaster111
c49593f1d3
Update main.c
2025-03-04 05:56:20 -06:00
__hexmaster111
c7703b7a50
updated examples to call close
2025-03-04 05:55:30 -06:00
Nic Barker
02bce89d17
[Core] Improve & streamline grow / shrink handling ( #296 )
2025-03-04 10:56:38 +13:00
Nic Barker
5571c00a21
[Core] Convert capacity from uint32_t to size_t in Clay_CreateArenaWithCapacityAndMemory
2025-03-03 11:36:12 +13:00
Nic Barker
1fa8684e47
[Core] Fix bug where hover state didnt take clip rectangles into account
2025-02-25 08:55:14 +13:00
Nic Barker
a60b977946
[Core] Fix a bug where floating elements would be incorrectly configured
2025-02-18 09:41:06 +13:00
Timothy Hoyt
ee99e5f0f2
[Renderers/SDL2] Opengl, antialiasing, vsync, alpha blending ( #264 )
2025-02-17 09:15:58 +13:00
Thomas Anderson
28a8f59733
[Renderers/Raylib] Convert Image usage to Texture ( #266 )
2025-02-17 08:56:26 +13:00
tomat
bc2548e3ec
[Renderers/SDL3] Add image rendering and scissor support to SDL3 renderer ( #246 )
2025-02-13 10:02:06 +13:00