mirror of
https://github.com/nicbarker/clay.git
synced 2026-04-21 18:51:17 +00:00
Improve pointer handling and tidy up internal implementation'
This commit is contained in:
parent
5c81c4f001
commit
eeb0196568
2 changed files with 67 additions and 67 deletions
|
|
@ -71,58 +71,57 @@ typedef struct {
|
|||
Arena frameArena = {};
|
||||
|
||||
bool Clay_EaseOut(Clay_TransitionCallbackArguments arguments) {
|
||||
float ratio = arguments.elapsedTime / arguments.duration;
|
||||
if (ratio < 1) {
|
||||
float lerpAmount = (1 - powf(1 - ratio, 3.0f));
|
||||
if (arguments.properties & CLAY_TRANSITION_PROPERTY_X) {
|
||||
arguments.current->boundingBox.x = Lerp(arguments.initial.boundingBox.x, arguments.target.boundingBox.x, lerpAmount);
|
||||
}
|
||||
if (arguments.properties & CLAY_TRANSITION_PROPERTY_Y) {
|
||||
arguments.current->boundingBox.y = Lerp(arguments.initial.boundingBox.y, arguments.target.boundingBox.y, lerpAmount);
|
||||
}
|
||||
if (arguments.properties & CLAY_TRANSITION_PROPERTY_WIDTH) {
|
||||
arguments.current->boundingBox.width = Lerp(arguments.initial.boundingBox.width, arguments.target.boundingBox.width, lerpAmount);
|
||||
}
|
||||
if (arguments.properties & CLAY_TRANSITION_PROPERTY_HEIGHT) {
|
||||
arguments.current->boundingBox.height = Lerp(arguments.initial.boundingBox.height, arguments.target.boundingBox.height, lerpAmount);
|
||||
}
|
||||
if (arguments.properties & CLAY_TRANSITION_PROPERTY_BACKGROUND_COLOR) {
|
||||
arguments.current->backgroundColor = CLAY__INIT(Clay_Color) {
|
||||
.r = Lerp(arguments.initial.backgroundColor.r, arguments.target.backgroundColor.r, lerpAmount),
|
||||
.g = Lerp(arguments.initial.backgroundColor.g, arguments.target.backgroundColor.g, lerpAmount),
|
||||
.b = Lerp(arguments.initial.backgroundColor.b, arguments.target.backgroundColor.b, lerpAmount),
|
||||
.a = Lerp(arguments.initial.backgroundColor.a, arguments.target.backgroundColor.a, lerpAmount),
|
||||
};
|
||||
}
|
||||
if (arguments.properties & CLAY_TRANSITION_PROPERTY_OVERLAY_COLOR) {
|
||||
arguments.current->overlayColor = CLAY__INIT(Clay_Color) {
|
||||
.r = Lerp(arguments.initial.overlayColor.r, arguments.target.overlayColor.r, lerpAmount),
|
||||
.g = Lerp(arguments.initial.overlayColor.g, arguments.target.overlayColor.g, lerpAmount),
|
||||
.b = Lerp(arguments.initial.overlayColor.b, arguments.target.overlayColor.b, lerpAmount),
|
||||
.a = Lerp(arguments.initial.overlayColor.a, arguments.target.overlayColor.a, lerpAmount),
|
||||
};
|
||||
}
|
||||
if (arguments.properties & CLAY_TRANSITION_PROPERTY_BORDER_COLOR) {
|
||||
arguments.current->borderColor = CLAY__INIT(Clay_Color) {
|
||||
.r = Lerp(arguments.initial.borderColor.r, arguments.target.borderColor.r, lerpAmount),
|
||||
.g = Lerp(arguments.initial.borderColor.g, arguments.target.borderColor.g, lerpAmount),
|
||||
.b = Lerp(arguments.initial.borderColor.b, arguments.target.borderColor.b, lerpAmount),
|
||||
.a = Lerp(arguments.initial.borderColor.a, arguments.target.borderColor.a, lerpAmount),
|
||||
};
|
||||
}
|
||||
if (arguments.properties & CLAY_TRANSITION_PROPERTY_BORDER_WIDTH) {
|
||||
arguments.current->borderWidth = CLAY__INIT(Clay_BorderWidth) {
|
||||
.left = Lerp(arguments.initial.borderWidth.left, arguments.target.borderWidth.left, lerpAmount),
|
||||
.right = Lerp(arguments.initial.borderWidth.right, arguments.target.borderWidth.right, lerpAmount),
|
||||
.top = Lerp(arguments.initial.borderWidth.top, arguments.target.borderWidth.top, lerpAmount),
|
||||
.bottom = Lerp(arguments.initial.borderWidth.bottom, arguments.target.borderWidth.bottom, lerpAmount),
|
||||
.betweenChildren = Lerp(arguments.initial.borderWidth.betweenChildren, arguments.target.borderWidth.betweenChildren, lerpAmount),
|
||||
};
|
||||
}
|
||||
return false;
|
||||
} else {
|
||||
return true;
|
||||
float ratio = 1;
|
||||
if (arguments.duration > 0) {
|
||||
ratio = arguments.elapsedTime / arguments.duration;
|
||||
}
|
||||
float lerpAmount = (1 - powf(1 - CLAY__MIN(ratio, 1.f), 3.0f));
|
||||
if (arguments.properties & CLAY_TRANSITION_PROPERTY_X) {
|
||||
arguments.current->boundingBox.x = Lerp(arguments.initial.boundingBox.x, arguments.target.boundingBox.x, lerpAmount);
|
||||
}
|
||||
if (arguments.properties & CLAY_TRANSITION_PROPERTY_Y) {
|
||||
arguments.current->boundingBox.y = Lerp(arguments.initial.boundingBox.y, arguments.target.boundingBox.y, lerpAmount);
|
||||
}
|
||||
if (arguments.properties & CLAY_TRANSITION_PROPERTY_WIDTH) {
|
||||
arguments.current->boundingBox.width = Lerp(arguments.initial.boundingBox.width, arguments.target.boundingBox.width, lerpAmount);
|
||||
}
|
||||
if (arguments.properties & CLAY_TRANSITION_PROPERTY_HEIGHT) {
|
||||
arguments.current->boundingBox.height = Lerp(arguments.initial.boundingBox.height, arguments.target.boundingBox.height, lerpAmount);
|
||||
}
|
||||
if (arguments.properties & CLAY_TRANSITION_PROPERTY_BACKGROUND_COLOR) {
|
||||
arguments.current->backgroundColor = CLAY__INIT(Clay_Color) {
|
||||
.r = Lerp(arguments.initial.backgroundColor.r, arguments.target.backgroundColor.r, lerpAmount),
|
||||
.g = Lerp(arguments.initial.backgroundColor.g, arguments.target.backgroundColor.g, lerpAmount),
|
||||
.b = Lerp(arguments.initial.backgroundColor.b, arguments.target.backgroundColor.b, lerpAmount),
|
||||
.a = Lerp(arguments.initial.backgroundColor.a, arguments.target.backgroundColor.a, lerpAmount),
|
||||
};
|
||||
}
|
||||
if (arguments.properties & CLAY_TRANSITION_PROPERTY_OVERLAY_COLOR) {
|
||||
arguments.current->overlayColor = CLAY__INIT(Clay_Color) {
|
||||
.r = Lerp(arguments.initial.overlayColor.r, arguments.target.overlayColor.r, lerpAmount),
|
||||
.g = Lerp(arguments.initial.overlayColor.g, arguments.target.overlayColor.g, lerpAmount),
|
||||
.b = Lerp(arguments.initial.overlayColor.b, arguments.target.overlayColor.b, lerpAmount),
|
||||
.a = Lerp(arguments.initial.overlayColor.a, arguments.target.overlayColor.a, lerpAmount),
|
||||
};
|
||||
}
|
||||
if (arguments.properties & CLAY_TRANSITION_PROPERTY_BORDER_COLOR) {
|
||||
arguments.current->borderColor = CLAY__INIT(Clay_Color) {
|
||||
.r = Lerp(arguments.initial.borderColor.r, arguments.target.borderColor.r, lerpAmount),
|
||||
.g = Lerp(arguments.initial.borderColor.g, arguments.target.borderColor.g, lerpAmount),
|
||||
.b = Lerp(arguments.initial.borderColor.b, arguments.target.borderColor.b, lerpAmount),
|
||||
.a = Lerp(arguments.initial.borderColor.a, arguments.target.borderColor.a, lerpAmount),
|
||||
};
|
||||
}
|
||||
if (arguments.properties & CLAY_TRANSITION_PROPERTY_BORDER_WIDTH) {
|
||||
arguments.current->borderWidth = CLAY__INIT(Clay_BorderWidth) {
|
||||
.left = Lerp(arguments.initial.borderWidth.left, arguments.target.borderWidth.left, lerpAmount),
|
||||
.right = Lerp(arguments.initial.borderWidth.right, arguments.target.borderWidth.right, lerpAmount),
|
||||
.top = Lerp(arguments.initial.borderWidth.top, arguments.target.borderWidth.top, lerpAmount),
|
||||
.bottom = Lerp(arguments.initial.borderWidth.bottom, arguments.target.borderWidth.bottom, lerpAmount),
|
||||
.betweenChildren = Lerp(arguments.initial.borderWidth.betweenChildren, arguments.target.borderWidth.betweenChildren, lerpAmount),
|
||||
};
|
||||
}
|
||||
return ratio >= 1;
|
||||
}
|
||||
|
||||
Clay_TransitionData EnterExitSlideUp(Clay_TransitionData initialState, Clay_TransitionProperty properties) {
|
||||
|
|
@ -273,12 +272,12 @@ Clay_RenderCommandArray CreateLayout(void) {
|
|||
.layout.sizing = {CLAY_SIZING_GROW(), CLAY_SIZING_GROW() },
|
||||
.layout.childAlignment = { CLAY_ALIGN_X_CENTER, CLAY_ALIGN_Y_CENTER },
|
||||
.backgroundColor = boxColor,
|
||||
.overlayColor = Clay_Hovered() ? (Clay_Color) { 80, 80, 80, 80 } : (Clay_Color) { 255, 255, 255, 0 },
|
||||
.overlayColor = Clay_Hovered() ? (Clay_Color) { 140, 140, 140, 80 } : (Clay_Color) { 255, 255, 255, 0 },
|
||||
.cornerRadius = {12, 12, 12, 12},
|
||||
.border = { darker, CLAY_BORDER_OUTSIDE(3) },
|
||||
.transition = {
|
||||
.handler = Clay_EaseOut,
|
||||
.duration = 0.5f,
|
||||
.duration = Clay_Hovered() && Clay_GetPointerState().state != CLAY_POINTER_DATA_PRESSED_THIS_FRAME ? 0.f : 0.5f,
|
||||
.properties = CLAY_TRANSITION_PROPERTY_WIDTH | CLAY_TRANSITION_PROPERTY_POSITION | CLAY_TRANSITION_PROPERTY_OVERLAY_COLOR | CLAY_TRANSITION_PROPERTY_BACKGROUND_COLOR,
|
||||
.enter = { .setInitialState = EnterExitSlideUp },
|
||||
.exit = { .setFinalState = EnterExitSlideUp },
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue