[Renderers/SDL3] Add image rendering and scissor support to SDL3 renderer (#246)

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tomat 2025-02-12 21:02:06 +00:00 committed by GitHub
parent eeb4520f48
commit bc2548e3ec
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GPG key ID: B5690EEEBB952194
5 changed files with 46 additions and 6 deletions

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@ -14,7 +14,7 @@ set(FETCHCONTENT_QUIET FALSE)
FetchContent_Declare(
SDL
GIT_REPOSITORY https://github.com/libsdl-org/SDL.git
GIT_TAG preview-3.1.6
GIT_TAG release-3.2.4
GIT_SHALLOW TRUE
GIT_PROGRESS TRUE
)
@ -34,11 +34,24 @@ message(STATUS "Using SDL_ttf via FetchContent")
FetchContent_MakeAvailable(SDL_ttf)
set_property(DIRECTORY "${sdl_ttf_SOURCE_DIR}" PROPERTY EXCLUDE_FROM_ALL TRUE)
# Download SDL_image
FetchContent_Declare(
SDL_image
GIT_REPOSITORY "https://github.com/libsdl-org/SDL_image.git"
GIT_TAG release-3.2.0 # Slightly risky to use main branch, but it's the only one available
GIT_SHALLOW TRUE
GIT_PROGRESS TRUE
)
message(STATUS "Using SDL_image via FetchContent")
FetchContent_MakeAvailable(SDL_image)
set_property(DIRECTORY "${SDL_image_SOURCE_DIR}" PROPERTY EXCLUDE_FROM_ALL TRUE)
# Example executable
add_executable(${PROJECT_NAME} main.c)
target_link_libraries(${PROJECT_NAME} PRIVATE
SDL3::SDL3
SDL3_ttf::SDL3_ttf
SDL3_image::SDL3_image
)
add_custom_command(