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	Added Comments and fixed initialization order.
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			@ -512,8 +512,10 @@ CLAY__WRAPPER_STRUCT(Clay_FloatingElementConfig);
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typedef struct Clay_CustomElementConfig {
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    // A transparent pointer through which you can pass custom data to the renderer.
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    // Generates CUSTOM render commands.
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    uint32_t customCommandId;
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    void* customData;
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    // An integer Dd value to help identify the custom data element during the rendering stage.
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    uint32_t customCommandId;
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} Clay_CustomElementConfig;
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CLAY__WRAPPER_STRUCT(Clay_CustomElementConfig);
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			@ -600,9 +602,10 @@ typedef struct Clay_CustomRenderData {
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    // The rounding is determined by drawing a circle inset into the element corner by (radius, radius) pixels.
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    Clay_CornerRadius cornerRadius;
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    uint32_t customCommandId;
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    // A pointer transparently passed through from the original element definition.
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    void* customData;
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    // An id value transparently passed through from the original element definition.
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    uint32_t customCommandId;
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} Clay_CustomRenderData;
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// Render command data when commandType == CLAY_RENDER_COMMAND_TYPE_SCISSOR_START || commandType == CLAY_RENDER_COMMAND_TYPE_SCISSOR_END
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