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Fix a compile bug in update scroll containers
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2 changed files with 2 additions and 1 deletions
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@ -167,7 +167,7 @@ void UpdateDrawFrame(void)
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}
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}
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Clay_UpdateScrollContainers(false, (Clay_Vector2) {mouseWheelX, mouseWheelY}, GetFrameTime());
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Clay_UpdateScrollContainers(true, (Clay_Vector2) {mouseWheelX, mouseWheelY}, GetFrameTime());
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// Generate the auto layout for rendering
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double currentTime = GetTime();
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Clay_RenderCommandArray renderCommands = CreateLayout();
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