Merge branch 'main' into main

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Coarse Rosinflower 2026-07-31 21:21:24 -04:00 committed by GitHub
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8 changed files with 227 additions and 135 deletions

2
bindings/d/README Normal file
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@ -0,0 +1,2 @@
https://github.com/zkxjzmswkwl/clayd
https://github.com/zkxjzmswkwl/clayui

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@ -157,7 +157,6 @@ TransitionState :: enum c.int {
}
TransitionProperty :: enum c.int {
None,
X,
Y,
Width,

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359
clay.h
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@ -894,6 +894,7 @@ typedef CLAY_PACKED_ENUM {
CLAY_ERROR_TYPE_INTERNAL_ERROR,
// Clay__OpenElement was called more times than Clay__CloseElement, so there were still remaining open elements when the layout ended.
CLAY_ERROR_TYPE_UNBALANCED_OPEN_CLOSE,
CLAY_ERROR_TYPE_HASH_MAP_CAPACITY_EXCEEDED
} Clay_ErrorType;
// Data to identify the error that clay has encountered.
@ -907,6 +908,8 @@ typedef struct Clay_ErrorData {
// CLAY_ERROR_TYPE_FLOATING_CONTAINER_PARENT_NOT_FOUND - A floating element was declared using CLAY_ATTACH_TO_ELEMENT_ID and either an invalid .parentId was provided or no element with the provided .parentId was found.
// CLAY_ERROR_TYPE_PERCENTAGE_OVER_1 - An element was declared that using CLAY_SIZING_PERCENT but the percentage value was over 1. Percentage values are expected to be in the 0-1 range.
// CLAY_ERROR_TYPE_INTERNAL_ERROR - Clay encountered an internal error. It would be wonderful if you could report this so we can fix it!
// CLAY_ERROR_TYPE_UNBALANCED_OPEN_CLOSE - Clay__OpenElement was called more times than Clay__CloseElement, so there were still remaining open elements when the layout ended.
// CLAY_ERROR_TYPE_HASH_MAP_CAPACITY_EXCEEDED - Clay ran out of capacity in its internal hash map for storing element IDs -> elements. This limit can be increased with Clay_SetMaxElementCount().
Clay_ErrorType errorType;
// A string containing human-readable error text that explains the error in more detail.
Clay_String errorText;
@ -1159,6 +1162,7 @@ typedef struct {
bool maxRenderCommandsExceeded;
bool maxTextMeasureCacheExceeded;
bool textMeasurementFunctionNotSet;
bool hashMapCapacityExceeded;
} Clay_BooleanWarnings;
typedef struct {
@ -1262,13 +1266,6 @@ typedef struct Clay__TransitionDataInternal {
CLAY__ARRAY_DEFINE(Clay__TransitionDataInternal, Clay__TransitionDataInternalArray)
typedef struct {
bool collision;
bool collapsed;
} Clay__DebugElementData;
CLAY__ARRAY_DEFINE(Clay__DebugElementData, Clay__DebugElementDataArray)
typedef struct { // todo get this struct into a single cache line
Clay_BoundingBox boundingBox;
Clay_ElementId elementId;
@ -1278,7 +1275,10 @@ typedef struct { // todo get this struct into a single cache line
int32_t nextIndex;
uint32_t generation;
bool appearedThisFrame;
Clay__DebugElementData *debugData;
struct {
bool collision;
bool collapsed;
} debugData;
} Clay_LayoutElementHashMapItem;
CLAY__ARRAY_DEFINE(Clay_LayoutElementHashMapItem, Clay__LayoutElementHashMapItemArray)
@ -1363,6 +1363,7 @@ struct Clay_Context {
Clay__LayoutElementTreeRootArray layoutElementTreeRoots;
Clay__LayoutElementHashMapItemArray layoutElementsHashMapInternal;
Clay__int32_tArray layoutElementsHashMap;
Clay__int32_tArray layoutElementsHashMapFreeList;
Clay__MeasureTextCacheItemArray measureTextHashMapInternal;
Clay__int32_tArray measureTextHashMapInternalFreeList;
Clay__int32_tArray measureTextHashMap;
@ -1374,7 +1375,6 @@ struct Clay_Context {
Clay__TransitionDataInternalArray transitionDatas;
Clay__boolArray treeNodeVisited;
Clay__charArray dynamicStringData;
Clay__DebugElementDataArray debugElementData;
};
Clay_Context* Clay__Context_Allocate_Arena(Clay_Arena *arena) {
@ -1784,6 +1784,13 @@ bool Clay__PointIsInsideRect(Clay_Vector2 point, Clay_BoundingBox rect) {
Clay_LayoutElementHashMapItem* Clay__AddHashMapItem(Clay_ElementId elementId, Clay_LayoutElement* layoutElement) {
Clay_Context* context = Clay_GetCurrentContext();
if (context->layoutElementsHashMapInternal.length == context->layoutElementsHashMapInternal.capacity - 1) {
if (!context->booleanWarnings.hashMapCapacityExceeded) {
context->errorHandler.errorHandlerFunction(CLAY__INIT(Clay_ErrorData) {
.errorType = CLAY_ERROR_TYPE_HASH_MAP_CAPACITY_EXCEEDED,
.errorText = CLAY_STRING("Clay has run out of space in it's internal element ID hashmap. Try using Clay_SetMaxElementCount() with a higher value."),
.userData = context->errorHandler.userData });
context->booleanWarnings.hashMapCapacityExceeded = true;
}
return NULL;
}
Clay_LayoutElementHashMapItem item = { .elementId = elementId, .layoutElement = layoutElement, .nextIndex = -1, .generation = context->generation + 1, .appearedThisFrame = true };
@ -1799,7 +1806,7 @@ Clay_LayoutElementHashMapItem* Clay__AddHashMapItem(Clay_ElementId elementId, Cl
hashItem->elementId = elementId; // Make sure to copy this across. If the stringId reference has changed, we should update the hash item to use the new one.
hashItem->generation = context->generation + 1;
hashItem->layoutElement = layoutElement;
hashItem->debugData->collision = false;
hashItem->debugData.collision = false;
hashItem->onHoverFunction = NULL;
hashItem->hoverFunctionUserData = 0;
} else { // Multiple collisions this frame - two elements have the same ID
@ -1808,7 +1815,7 @@ Clay_LayoutElementHashMapItem* Clay__AddHashMapItem(Clay_ElementId elementId, Cl
.errorText = CLAY_STRING("An element with this ID was already previously declared during this layout."),
.userData = context->errorHandler.userData });
if (context->debugModeEnabled) {
hashItem->debugData->collision = true;
hashItem->debugData.collision = true;
}
}
return hashItem;
@ -1816,12 +1823,19 @@ Clay_LayoutElementHashMapItem* Clay__AddHashMapItem(Clay_ElementId elementId, Cl
hashItemPrevious = hashItemIndex;
hashItemIndex = hashItem->nextIndex;
}
Clay_LayoutElementHashMapItem *hashItem = Clay__LayoutElementHashMapItemArray_Add(&context->layoutElementsHashMapInternal, item);
hashItem->debugData = Clay__DebugElementDataArray_Add(&context->debugElementData, CLAY__INIT(Clay__DebugElementData) CLAY__DEFAULT_STRUCT);
if (hashItemPrevious != -1) {
Clay__LayoutElementHashMapItemArray_Get(&context->layoutElementsHashMapInternal, hashItemPrevious)->nextIndex = (int32_t)context->layoutElementsHashMapInternal.length - 1;
int32_t indexToUse = 0;
if (context->layoutElementsHashMapFreeList.length > 0) {
indexToUse = Clay__int32_tArray_GetValue(&context->layoutElementsHashMapFreeList, context->layoutElementsHashMapFreeList.length - 1);
context->layoutElementsHashMapFreeList.length--;
} else {
context->layoutElementsHashMap.internalArray[hashBucket] = (int32_t)context->layoutElementsHashMapInternal.length - 1;
indexToUse = context->layoutElementsHashMapInternal.length;
}
Clay_LayoutElementHashMapItem *hashItem = Clay__LayoutElementHashMapItemArray_Set(&context->layoutElementsHashMapInternal, indexToUse, item);
if (hashItemPrevious != -1) {
Clay__LayoutElementHashMapItemArray_Get(&context->layoutElementsHashMapInternal, hashItemPrevious)->nextIndex = (int32_t)indexToUse;
} else {
context->layoutElementsHashMap.internalArray[hashBucket] = (int32_t)indexToUse;
}
return hashItem;
}
@ -2238,13 +2252,13 @@ void Clay__InitializePersistentMemory(Clay_Context* context) {
context->transitionDatas = Clay__TransitionDataInternalArray_Allocate_Arena(200, arena);
context->layoutElementsHashMapInternal = Clay__LayoutElementHashMapItemArray_Allocate_Arena(maxElementCount, arena);
context->layoutElementsHashMap = Clay__int32_tArray_Allocate_Arena(maxElementCount, arena);
context->layoutElementsHashMapFreeList = Clay__int32_tArray_Allocate_Arena(maxElementCount, arena);
context->measureTextHashMapInternal = Clay__MeasureTextCacheItemArray_Allocate_Arena(maxElementCount, arena);
context->measureTextHashMapInternalFreeList = Clay__int32_tArray_Allocate_Arena(maxElementCount, arena);
context->measuredWordsFreeList = Clay__int32_tArray_Allocate_Arena(maxMeasureTextCacheWordCount, arena);
context->measureTextHashMap = Clay__int32_tArray_Allocate_Arena(maxElementCount, arena);
context->measuredWords = Clay__MeasuredWordArray_Allocate_Arena(maxMeasureTextCacheWordCount, arena);
context->pointerOverIds = Clay_ElementIdArray_Allocate_Arena(maxElementCount, arena);
context->debugElementData = Clay__DebugElementDataArray_Allocate_Arena(maxElementCount, arena);
context->arenaResetOffset = arena->nextAllocation;
}
@ -3302,7 +3316,7 @@ Clay__RenderDebugLayoutData Clay__RenderDebugLayoutElementsList(int32_t initialR
.cornerRadius = CLAY_CORNER_RADIUS(4),
.border = { .color = CLAY__DEBUGVIEW_COLOR_3, .width = {1, 1, 1, 1, 0} },
}) {
CLAY_TEXT((currentElementData && currentElementData->debugData->collapsed) ? CLAY_STRING("+") : CLAY_STRING("-"), CLAY_TEXT_CONFIG({ .textColor = CLAY__DEBUGVIEW_COLOR_4, .fontSize = 16 }));
CLAY_TEXT((currentElementData && currentElementData->debugData.collapsed) ? CLAY_STRING("+") : CLAY_STRING("-"), CLAY_TEXT_CONFIG({ .textColor = CLAY__DEBUGVIEW_COLOR_4, .fontSize = 16 }));
}
} else { // Square dot for empty containers
CLAY_AUTO_ID({ .layout = { .sizing = {CLAY_SIZING_FIXED(16), CLAY_SIZING_FIXED(16)}, .childAlignment = { CLAY_ALIGN_X_CENTER, CLAY_ALIGN_Y_CENTER } } }) {
@ -3311,7 +3325,7 @@ Clay__RenderDebugLayoutData Clay__RenderDebugLayoutElementsList(int32_t initialR
}
// Collisions and offscreen info
if (currentElementData) {
if (currentElementData->debugData->collision) {
if (currentElementData->debugData.collision) {
CLAY_AUTO_ID({ .layout = { .padding = { 8, 8, 2, 2 }}, .border = { .color = {177, 147, 8, 255}, .width = {1, 1, 1, 1, 0} } }) {
CLAY_TEXT(CLAY_STRING("Duplicate ID"), CLAY_TEXT_CONFIG({ .textColor = CLAY__DEBUGVIEW_COLOR_3, .fontSize = 16 }));
}
@ -3399,7 +3413,7 @@ Clay__RenderDebugLayoutData Clay__RenderDebugLayoutElementsList(int32_t initialR
}
layoutData.rowCount++;
if (!(currentElement->isTextElement || (currentElementData && currentElementData->debugData->collapsed))) {
if (!(currentElement->isTextElement || (currentElementData && currentElementData->debugData.collapsed))) {
for (int32_t i = currentElement->children.length - 1; i >= 0; --i) {
Clay__int32_tArray_Add(&dfsBuffer, currentElement->children.elements[i]);
context->treeNodeVisited.internalArray[dfsBuffer.length - 1] = false; // TODO needs to be ranged checked
@ -3414,7 +3428,7 @@ Clay__RenderDebugLayoutData Clay__RenderDebugLayoutElementsList(int32_t initialR
Clay_ElementId *elementId = Clay_ElementIdArray_Get(&context->pointerOverIds, i);
if (elementId->baseId == collapseButtonId.baseId) {
Clay_LayoutElementHashMapItem *highlightedItem = Clay__GetHashMapItem(elementId->offset);
highlightedItem->debugData->collapsed = !highlightedItem->debugData->collapsed;
highlightedItem->debugData.collapsed = !highlightedItem->debugData.collapsed;
break;
}
}
@ -3590,8 +3604,8 @@ void Clay__RenderDebugView(void) {
}
}
CLAY_AUTO_ID({ .layout = { .sizing = {.width = CLAY_SIZING_GROW(0), .height = CLAY_SIZING_FIXED(1)} }, .backgroundColor = CLAY__DEBUGVIEW_COLOR_3 }) {}
if (context->debugSelectedElementId != 0) {
Clay_LayoutElementHashMapItem *selectedItem = Clay__GetHashMapItem(context->debugSelectedElementId);
Clay_LayoutElementHashMapItem *selectedItem = Clay__GetHashMapItem(context->debugSelectedElementId);
if (selectedItem->layoutElement) {
CLAY_AUTO_ID({
.layout = { .sizing = {CLAY_SIZING_GROW(0), CLAY_SIZING_FIXED(300)}, .layoutDirection = CLAY_TOP_TO_BOTTOM },
.backgroundColor = CLAY__DEBUGVIEW_COLOR_2 ,
@ -4089,28 +4103,35 @@ void Clay_SetPointerState(Clay_Vector2 position, bool isPointerDown) {
}
context->treeNodeVisited.internalArray[dfsBuffer.length - 1] = true;
Clay_LayoutElement *currentElement = Clay_LayoutElementArray_Get(&context->layoutElements, Clay__int32_tArray_GetValue(&dfsBuffer, (int)dfsBuffer.length - 1));
// Skip mouse interactions on an element if it's currently transitioning, based on user config
if (currentElement->config.transition.handler) {
for (int I = 0; I < context->transitionDatas.length; ++I) {
Clay__TransitionDataInternal* data = Clay__TransitionDataInternalArray_Get(&context->transitionDatas, I);
if (data->elementId == currentElement->id) {
if (currentElement->config.transition.interactionHandling == CLAY_TRANSITION_DISABLE_INTERACTIONS_WHILE_TRANSITIONING_POSITION) {
if (data->state == CLAY_TRANSITION_STATE_EXITING || data->state == CLAY_TRANSITION_STATE_ENTERING || ((data->activeProperties & CLAY_TRANSITION_PROPERTY_POSITION) && data->state == CLAY_TRANSITION_STATE_TRANSITIONING)) {
skipTree = true;
}
} else if (currentElement->config.transition.interactionHandling == CLAY_TRANSITION_ALLOW_INTERACTIONS_WHILE_TRANSITIONING_POSITION) {
if (data->state == CLAY_TRANSITION_STATE_EXITING) {
skipTree = true;
}
}
}
}
}
Clay_LayoutElementHashMapItem *mapItem = Clay__GetHashMapItem(currentElement->id); // TODO think of a way around this, maybe the fact that it's essentially a binary tree limits the cost, but the worst case is not great
int32_t clipElementId = Clay__int32_tArray_GetValue(&context->layoutElementClipElementIds, (int32_t)(currentElement - context->layoutElements.internalArray));
Clay_LayoutElementHashMapItem *clipItem = Clay__GetHashMapItem(clipElementId);
// This check skips mouse interactions for elements that are currently "exit transitioning"
if (mapItem && mapItem->generation > context->generation) {
// Conditionally skip mouse interactions on non-exit transitions, based on user config
if (!currentElement->isTextElement && currentElement->config.transition.handler) {
for (int I = 0; I < context->transitionDatas.length; ++I) {
Clay__TransitionDataInternal* data = Clay__TransitionDataInternalArray_Get(&context->transitionDatas, I);
if (data->elementId == currentElement->id) {
if (currentElement->config.transition.interactionHandling == CLAY_TRANSITION_DISABLE_INTERACTIONS_WHILE_TRANSITIONING_POSITION) {
if (data->state == CLAY_TRANSITION_STATE_EXITING || data->state == CLAY_TRANSITION_STATE_ENTERING || ((data->activeProperties & CLAY_TRANSITION_PROPERTY_POSITION) && data->state == CLAY_TRANSITION_STATE_TRANSITIONING)) {
skipTree = true;
}
} else if (currentElement->config.transition.interactionHandling == CLAY_TRANSITION_ALLOW_INTERACTIONS_WHILE_TRANSITIONING_POSITION) {
if (data->state == CLAY_TRANSITION_STATE_EXITING) {
skipTree = true;
}
}
}
}
}
if (skipTree) {
dfsBuffer.length--;
continue;
}
Clay_BoundingBox elementBox = mapItem->boundingBox;
elementBox.x -= root->pointerOffset.x;
elementBox.y -= root->pointerOffset.y;
@ -4123,10 +4144,7 @@ void Clay_SetPointerState(Clay_Vector2 position, bool isPointerDown) {
}
found = true;
}
if (skipTree || currentElement->isTextElement) {
dfsBuffer.length--;
continue;
}
for (int32_t i = currentElement->children.length - 1; i >= 0; --i) {
Clay__int32_tArray_Add(&dfsBuffer, currentElement->children.elements[i]);
context->treeNodeVisited.internalArray[dfsBuffer.length - 1] = false; // TODO needs to be ranged checked
@ -4212,7 +4230,7 @@ Clay_Vector2 Clay_GetScrollOffset(void) {
Clay_LayoutElement *openLayoutElement = Clay__GetOpenLayoutElement();
for (int32_t i = 0; i < context->scrollContainerDatas.length; i++) {
Clay__ScrollContainerDataInternal *mapping = Clay__ScrollContainerDataInternalArray_Get(&context->scrollContainerDatas, i);
if (mapping->layoutElement == openLayoutElement) {
if (mapping->elementId == openLayoutElement->id) {
return mapping->scrollPosition;
}
}
@ -4426,15 +4444,34 @@ void Clay_ApplyTransitionedPropertiesToElement(Clay_LayoutElement* currentElemen
}
}
void Clay__CreateDebugView() {
}
CLAY_WASM_EXPORT("Clay_EndLayout")
Clay_RenderCommandArray Clay_EndLayout(float deltaTime) {
Clay_Context* context = Clay_GetCurrentContext();
Clay__CloseElement();
if (context->openLayoutElementStack.length > 1) {
context->errorHandler.errorHandlerFunction(CLAY__INIT(Clay_ErrorData) {
.errorType = CLAY_ERROR_TYPE_UNBALANCED_OPEN_CLOSE,
.errorText = CLAY_STRING("There were still open layout elements when EndLayout was called. This results from an unequal number of calls to Clay__OpenElement and Clay__CloseElement."),
.userData = context->errorHandler.userData });
}
// Prune non exiting transitions
for (int i = 0; i < context->transitionDatas.length; ++i) {
Clay__TransitionDataInternal *data = Clay__TransitionDataInternalArray_Get(&context->transitionDatas, i);
Clay_LayoutElementHashMapItem *hashMapItem = Clay__GetHashMapItem(data->elementId);
// Transition element exited and doesn't have an exit handler defined
// Or, the user deleted the transition handler from one frame to the next
if (!data->transitionOut && (hashMapItem->generation <= context->generation || !hashMapItem->layoutElement->config.transition.handler)) {
Clay__TransitionDataInternalArray_RemoveSwapback(&context->transitionDatas, i);
i--;
continue;
}
}
Clay__int32_tArray elementIdsToRemoveTransitions = context->reusableElementIndexBuffer;
elementIdsToRemoveTransitions.length = 0;
for (int i = 0; i < context->transitionDatas.length; ++i) {
Clay__TransitionDataInternal *data = Clay__TransitionDataInternalArray_Get(&context->transitionDatas, i);
Clay_LayoutElementHashMapItem *hashMapItem = Clay__GetHashMapItem(data->elementId);
@ -4448,11 +4485,14 @@ Clay_RenderCommandArray Clay_EndLayout(float deltaTime) {
Clay_LayoutElementHashMapItem *parentHashMapItem = Clay__GetHashMapItem(data->parentId);
// Don't exit transition if the parent has also exited and SKIP_WHEN_PARENT_EXITS is used
if (config->exit.trigger == CLAY_TRANSITION_EXIT_TRIGGER_WHEN_PARENT_EXITS || !parentHashMapItem || parentHashMapItem->generation > context->generation) {
// This if only runs one single time when the element first starts exiting
if (data->state != CLAY_TRANSITION_STATE_EXITING) {
if (parentHashMapItem->generation <= context->generation) {
data->elementThisFrame->config.floating.attachTo = CLAY_ATTACH_TO_ROOT;
data->elementThisFrame->config.floating.offset = CLAY__INIT(Clay_Vector2) { hashMapItem->boundingBox.x, hashMapItem->boundingBox.y };
data->elementThisFrame->config.floating.parentId = Clay__HashString(CLAY_STRING("Clay__RootContainer"), 0).id;
}
hashMapItem->appearedThisFrame = false;
data->elementThisFrame->exiting = true;
data->elementThisFrame->config.layout.sizing.width = CLAY_SIZING_FIXED(data->elementThisFrame->dimensions.width);
data->elementThisFrame->config.layout.sizing.height = CLAY_SIZING_FIXED(data->elementThisFrame->dimensions.height);
@ -4462,6 +4502,8 @@ Clay_RenderCommandArray Clay_EndLayout(float deltaTime) {
data->targetState = config->exit.setFinalState(data->targetState, config->properties);
}
// Below this line runs every frame while element is exiting -----------
// Clone the entire subtree back into the main UI layout tree
Clay__int32_tArray bfsBuffer = context->openLayoutElementStack;
bfsBuffer.length = 0;
@ -4470,30 +4512,49 @@ Clay_RenderCommandArray Clay_EndLayout(float deltaTime) {
Clay__StringArray_Add(&context->layoutElementIdStrings, *Clay__StringArray_GetCheckCapacity(&context->layoutElementIdStrings, exitingElementIndex));
Clay__int32_tArray_Add(&context->layoutElementClipElementIds, *Clay__int32_tArray_GetCheckCapacity(&context->layoutElementClipElementIds, exitingElementIndex));
Clay__int32_tArray_Add(&bfsBuffer, exitingElementIndex);
hashMapItem->layoutElement = data->elementThisFrame;
hashMapItem->generation = context->generation + 1;
int32_t bufferIndex = 0;
while (bufferIndex < bfsBuffer.length) {
Clay_LayoutElement *layoutElement = Clay_LayoutElementArray_GetCheckCapacity(&context->layoutElements, Clay__int32_tArray_GetValue(&bfsBuffer, bufferIndex));
bufferIndex++;
int32_t firstChildSlot = context->layoutElementChildren.length;
for (uint32_t j = 0; j < layoutElement->children.length; ++j) {
Clay_LayoutElement* childElement = Clay_LayoutElementArray_GetCheckCapacity(&context->layoutElements, layoutElement->children.elements[j]);
int32_t childElementIndex = childElement - context->layoutElements.internalArray;
Clay_LayoutElement* newChildElement = Clay_LayoutElementArray_Add(&context->layoutElements, *childElement);
Clay__StringArray_Add(&context->layoutElementIdStrings, *Clay__StringArray_GetCheckCapacity(&context->layoutElementIdStrings, childElementIndex));
Clay__int32_tArray_Add(&context->layoutElementClipElementIds, *Clay__int32_tArray_GetCheckCapacity(&context->layoutElementClipElementIds, childElementIndex));
Clay__int32_tArray_Add(&bfsBuffer, context->layoutElements.length - 1);
if (newChildElement->isTextElement) {
newChildElement->textElementData.wrappedLines.length = 0;
Clay_LayoutElementHashMapItem* bfsMapItem = Clay__GetHashMapItem(layoutElement->id);
// Children of exiting elements may have been moved elsewhere in the layout, this prevents a duplicate ID error if they still exist.
if (bfsMapItem->generation <= context->generation) {
Clay__AddHashMapItem(CLAY__INIT(Clay_ElementId){ layoutElement->id }, layoutElement);
int32_t firstChildSlot = context->layoutElementChildren.length;
uint16_t newChildrenLength = layoutElement->children.length;
for (uint32_t j = 0; j < layoutElement->children.length; ++j) {
Clay_LayoutElement* childElement = Clay_LayoutElementArray_GetCheckCapacity(&context->layoutElements, layoutElement->children.elements[j]);
Clay_LayoutElementHashMapItem* childMapItem = Clay__GetHashMapItem(childElement->id);
if (childMapItem->generation <= context->generation) {
// Remove any nested transitions inside exiting trees
if (!childElement->isTextElement && childElement->config.transition.handler) {
Clay__int32_tArray_Add(&elementIdsToRemoveTransitions, childElement->id);
}
int32_t childElementIndex = childElement - context->layoutElements.internalArray;
Clay_LayoutElement* newChildElement = Clay_LayoutElementArray_Add(&context->layoutElements, *childElement);
Clay__StringArray_Add(&context->layoutElementIdStrings, *Clay__StringArray_GetCheckCapacity(&context->layoutElementIdStrings, childElementIndex));
Clay__int32_tArray_Add(&context->layoutElementClipElementIds, *Clay__int32_tArray_GetCheckCapacity(&context->layoutElementClipElementIds, childElementIndex));
Clay__int32_tArray_Add(&bfsBuffer, context->layoutElements.length - 1);
if (newChildElement->isTextElement) {
newChildElement->textElementData.wrappedLines.length = 0;
}
Clay__int32_tArray_Add(&context->layoutElementChildren, context->layoutElements.length - 1);
} else {
newChildrenLength--;
}
}
Clay__int32_tArray_Add(&context->layoutElementChildren, context->layoutElements.length - 1);
layoutElement->children = CLAY__INIT(Clay__LayoutElementChildren) {
.elements = &context->layoutElementChildren.internalArray[firstChildSlot],
.length = newChildrenLength,
};
}
layoutElement->children.elements = &context->layoutElementChildren.internalArray[firstChildSlot];
bufferIndex++;
}
hashMapItem->layoutElement = data->elementThisFrame;
// Reattach the inserted subtree to its previous parent if it still exists
if (parentHashMapItem->generation > context->generation) {
// and the exiting element is not floating
Clay_FloatingElementConfig* floatingConfig = &hashMapItem->layoutElement->config.floating;
if (parentHashMapItem->generation > context->generation && floatingConfig->attachTo == CLAY_ATTACH_TO_NONE) {
Clay_LayoutElement *parentElement = parentHashMapItem->layoutElement;
int32_t newChildrenStartIndex = context->layoutElementChildren.length;
bool found = false;
@ -4513,12 +4574,12 @@ Clay_RenderCommandArray Clay_EndLayout(float deltaTime) {
}
parentElement->children.length++;
parentElement->children.elements = &context->layoutElementChildren.internalArray[newChildrenStartIndex];
// Otherwise, just attach to the root as a floating element
// Otherwise, create the tree root for the floating element (needs to be created every frame)
} else {
Clay__LayoutElementTreeRootArray_Add(&context->layoutElementTreeRoots, CLAY__INIT(Clay__LayoutElementTreeRoot) {
.layoutElementIndex = (int32_t)(data->elementThisFrame - context->layoutElements.internalArray),
.parentId = Clay__HashString(CLAY_STRING("Clay__RootContainer"), 0).id,
.zIndex = 1,
.parentId = floatingConfig->parentId,
.zIndex = floatingConfig->zIndex,
});
}
// Parent exited, just delete child without exit transition
@ -4528,12 +4589,15 @@ Clay_RenderCommandArray Clay_EndLayout(float deltaTime) {
continue;
}
}
// Transition element exited and doesn't have an exit handler defined
// Or, the user deleted the transition handler from one frame to the next
} else if (hashMapItem->generation <= context->generation || !hashMapItem->layoutElement->config.transition.handler) {
Clay__TransitionDataInternalArray_RemoveSwapback(&context->transitionDatas, i);
i--;
continue;
}
}
for (int i = 0; i < elementIdsToRemoveTransitions.length; ++i) {
for (int j = 0; j < context->transitionDatas.length; ++j) {
if (Clay__TransitionDataInternalArray_Get(&context->transitionDatas, j)->elementId == Clay__int32_tArray_GetValue(&elementIdsToRemoveTransitions, i)) {
Clay__TransitionDataInternalArray_RemoveSwapback(&context->transitionDatas, j);
break;
}
}
}
@ -4579,69 +4643,72 @@ Clay_RenderCommandArray Clay_EndLayout(float deltaTime) {
transitionData->activeProperties = CLAY_TRANSITION_PROPERTY_NONE;
}
} else {
Clay_Vector2 parentScrollOffset = parentMapItem->layoutElement->config.clip.childOffset;
Clay_Vector2 newRelativePosition = {
mapItem->boundingBox.x - parentMapItem->boundingBox.x - parentScrollOffset.x,
mapItem->boundingBox.y - parentMapItem->boundingBox.y - parentScrollOffset.y,
};
Clay_Vector2 oldRelativePosition = transitionData->oldParentRelativePosition;
transitionData->oldParentRelativePosition = newRelativePosition;
Clay_TransitionProperty properties = currentElement->config.transition.properties;
int32_t newActiveProperties = CLAY_TRANSITION_PROPERTY_NONE;
if (properties & CLAY_TRANSITION_PROPERTY_X) {
// Don't trigger a transition if...
if (
// The element's absolute position didn't change
!Clay__FloatEqual(oldTargetState.boundingBox.x, targetState.boundingBox.x)
// The element is still in the same parent container, and it's parent-relative position didn't change (parent moved)
&& (!(Clay__FloatEqual(oldRelativePosition.x, newRelativePosition.x)) || transitionData->reparented)
// The position changed was triggered by the outer window resizing
&& !context->rootResizedLastFrame
) {
newActiveProperties |= CLAY_TRANSITION_PROPERTY_X;
if (transitionData->state != CLAY_TRANSITION_STATE_EXITING) {
Clay_Vector2 parentScrollOffset = parentMapItem->layoutElement->config.clip.childOffset;
Clay_Vector2 newRelativePosition = {
mapItem->boundingBox.x - parentMapItem->boundingBox.x - parentScrollOffset.x,
mapItem->boundingBox.y - parentMapItem->boundingBox.y - parentScrollOffset.y,
};
Clay_Vector2 oldRelativePosition = transitionData->oldParentRelativePosition;
transitionData->oldParentRelativePosition = newRelativePosition;
Clay_TransitionProperty properties = currentElement->config.transition.properties;
int32_t newActiveProperties = CLAY_TRANSITION_PROPERTY_NONE;
if (properties & CLAY_TRANSITION_PROPERTY_X) {
// Don't trigger a transition if...
if (
// The element's absolute position didn't change
!Clay__FloatEqual(oldTargetState.boundingBox.x, targetState.boundingBox.x)
// The element is still in the same parent container, and it's parent-relative position didn't change (parent moved)
&& (!(Clay__FloatEqual(oldRelativePosition.x, newRelativePosition.x)) || transitionData->reparented)
// The position changed was triggered by the outer window resizing
&& !context->rootResizedLastFrame
) {
newActiveProperties |= CLAY_TRANSITION_PROPERTY_X;
}
}
}
if (properties & CLAY_TRANSITION_PROPERTY_Y) {
if (!Clay__FloatEqual(oldTargetState.boundingBox.y, targetState.boundingBox.y) && (!(Clay__FloatEqual(oldRelativePosition.y, newRelativePosition.y)) || transitionData->reparented) && !context->rootResizedLastFrame) {
newActiveProperties |= CLAY_TRANSITION_PROPERTY_Y;
if (properties & CLAY_TRANSITION_PROPERTY_Y) {
// See extended comments above in PROPERTY_X for explanation
if (!Clay__FloatEqual(oldTargetState.boundingBox.y, targetState.boundingBox.y) && (!(Clay__FloatEqual(oldRelativePosition.y, newRelativePosition.y)) || transitionData->reparented) && !context->rootResizedLastFrame) {
newActiveProperties |= CLAY_TRANSITION_PROPERTY_Y;
}
}
}
if (properties & CLAY_TRANSITION_PROPERTY_WIDTH) {
if (!Clay__FloatEqual(oldTargetState.boundingBox.width, targetState.boundingBox.width) && !context->rootResizedLastFrame) {
newActiveProperties |= CLAY_TRANSITION_PROPERTY_WIDTH;
if (properties & CLAY_TRANSITION_PROPERTY_WIDTH) {
if (!Clay__FloatEqual(oldTargetState.boundingBox.width, targetState.boundingBox.width) && !context->rootResizedLastFrame) {
newActiveProperties |= CLAY_TRANSITION_PROPERTY_WIDTH;
}
}
}
if (properties & CLAY_TRANSITION_PROPERTY_HEIGHT) {
if (!Clay__FloatEqual(oldTargetState.boundingBox.height, targetState.boundingBox.height) && !context->rootResizedLastFrame) {
newActiveProperties |= CLAY_TRANSITION_PROPERTY_HEIGHT;
if (properties & CLAY_TRANSITION_PROPERTY_HEIGHT) {
if (!Clay__FloatEqual(oldTargetState.boundingBox.height, targetState.boundingBox.height) && !context->rootResizedLastFrame) {
newActiveProperties |= CLAY_TRANSITION_PROPERTY_HEIGHT;
}
}
}
if (properties & CLAY_TRANSITION_PROPERTY_BACKGROUND_COLOR) {
if (!Clay__MemCmp((char *) &oldTargetState.backgroundColor, (char *)&targetState.backgroundColor, sizeof(Clay_Color))) {
newActiveProperties |= CLAY_TRANSITION_PROPERTY_BACKGROUND_COLOR;
if (properties & CLAY_TRANSITION_PROPERTY_BACKGROUND_COLOR) {
if (!Clay__MemCmp((char *) &oldTargetState.backgroundColor, (char *)&targetState.backgroundColor, sizeof(Clay_Color))) {
newActiveProperties |= CLAY_TRANSITION_PROPERTY_BACKGROUND_COLOR;
}
}
}
if (properties & CLAY_TRANSITION_PROPERTY_OVERLAY_COLOR) {
if (!Clay__MemCmp((char *) &oldTargetState.overlayColor, (char *)&targetState.overlayColor, sizeof(Clay_Color))) {
newActiveProperties |= CLAY_TRANSITION_PROPERTY_OVERLAY_COLOR;
if (properties & CLAY_TRANSITION_PROPERTY_OVERLAY_COLOR) {
if (!Clay__MemCmp((char *) &oldTargetState.overlayColor, (char *)&targetState.overlayColor, sizeof(Clay_Color))) {
newActiveProperties |= CLAY_TRANSITION_PROPERTY_OVERLAY_COLOR;
}
}
}
if (properties & CLAY_TRANSITION_PROPERTY_BORDER_COLOR) {
if (!Clay__MemCmp((char *) &oldTargetState.borderColor, (char *)&targetState.borderColor, sizeof(Clay_Color))) {
newActiveProperties |= CLAY_TRANSITION_PROPERTY_BORDER_COLOR;
if (properties & CLAY_TRANSITION_PROPERTY_BORDER_COLOR) {
if (!Clay__MemCmp((char *) &oldTargetState.borderColor, (char *)&targetState.borderColor, sizeof(Clay_Color))) {
newActiveProperties |= CLAY_TRANSITION_PROPERTY_BORDER_COLOR;
}
}
}
if (properties & CLAY_TRANSITION_PROPERTY_BORDER_WIDTH) {
if (!Clay__MemCmp((char *) &oldTargetState.borderWidth, (char *)&targetState.borderWidth, sizeof(Clay_BorderWidth))) {
newActiveProperties |= CLAY_TRANSITION_PROPERTY_BORDER_WIDTH;
if (properties & CLAY_TRANSITION_PROPERTY_BORDER_WIDTH) {
if (!Clay__MemCmp((char *) &oldTargetState.borderWidth, (char *)&targetState.borderWidth, sizeof(Clay_BorderWidth))) {
newActiveProperties |= CLAY_TRANSITION_PROPERTY_BORDER_WIDTH;
}
}
}
if (newActiveProperties != 0 && transitionData->state != CLAY_TRANSITION_STATE_EXITING) {
transitionData->elapsedTime = 0;
transitionData->initialState = transitionData->currentState;
transitionData->state = CLAY_TRANSITION_STATE_TRANSITIONING;
transitionData->activeProperties = (Clay_TransitionProperty)(transitionData->activeProperties | newActiveProperties);
if (newActiveProperties != 0) {
transitionData->elapsedTime = 0;
transitionData->initialState = transitionData->currentState;
transitionData->state = CLAY_TRANSITION_STATE_TRANSITIONING;
transitionData->activeProperties = (Clay_TransitionProperty)(transitionData->activeProperties | newActiveProperties);
}
}
if (transitionData->state == CLAY_TRANSITION_STATE_IDLE) {
@ -4661,7 +4728,7 @@ Clay_RenderCommandArray Clay_EndLayout(float deltaTime) {
transitionData->activeProperties
});
Clay_ApplyTransitionedPropertiesToElement(currentElement, currentElement->config.transition.properties, transitionData->currentState, &mapItem->boundingBox, transitionData->reparented);
Clay_ApplyTransitionedPropertiesToElement(currentElement, transitionData->activeProperties, transitionData->currentState, &mapItem->boundingBox, transitionData->reparented);
transitionData->elapsedTime += deltaTime;
if (transitionComplete) {
@ -4715,12 +4782,36 @@ Clay_RenderCommandArray Clay_EndLayout(float deltaTime) {
}
}
}
if (context->openLayoutElementStack.length > 1) {
context->errorHandler.errorHandlerFunction(CLAY__INIT(Clay_ErrorData) {
.errorType = CLAY_ERROR_TYPE_UNBALANCED_OPEN_CLOSE,
.errorText = CLAY_STRING("There were still open layout elements when EndLayout was called. This results from an unequal number of calls to Clay__OpenElement and Clay__CloseElement."),
.userData = context->errorHandler.userData });
for (int i = 0; i < context->layoutElementsHashMap.capacity; ++i) {
int32_t currentElementIndex = context->layoutElementsHashMap.internalArray[i];
int32_t previousElementIndex = -1;
while (currentElementIndex != -1) {
Clay_LayoutElementHashMapItem* currentItem = Clay__LayoutElementHashMapItemArray_Get(&context->layoutElementsHashMapInternal, currentElementIndex);
int32_t nextIndex = currentItem->nextIndex;
// Needs to be pruned
if (currentItem->generation <= context->generation) {
// Delete the underlying item and add it to the freelist
Clay__LayoutElementHashMapItemArray_Set(&context->layoutElementsHashMapInternal, currentElementIndex, CLAY__INIT(Clay_LayoutElementHashMapItem) { .nextIndex = -1 });
Clay__int32_tArray_Add(&context->layoutElementsHashMapFreeList, currentElementIndex);
// If it's the very top of the bucket, rewrite the first bucket pointer
if (previousElementIndex == -1) {
Clay__int32_tArray_Set(&context->layoutElementsHashMap, i, nextIndex);
currentElementIndex = nextIndex;
previousElementIndex = -1;
} else {
// Rewrite previous pointer
Clay_LayoutElementHashMapItem* previousItem = Clay__LayoutElementHashMapItemArray_Get(&context->layoutElementsHashMapInternal, previousElementIndex);
previousItem->nextIndex = nextIndex;
currentElementIndex = nextIndex;
}
} else {
previousElementIndex = currentElementIndex;
currentElementIndex = nextIndex;
}
}
}
return context->renderCommands;
}