From 992ba66f757131d6c6f5c5df31a4bb497441838a Mon Sep 17 00:00:00 2001 From: Matthew Jennings Date: Sun, 30 Nov 2025 15:24:32 +0200 Subject: [PATCH] fix incorrect logic in debugger for displaying layout direction string --- clay.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/clay.h b/clay.h index b2ec5c5..fbed9f5 100644 --- a/clay.h +++ b/clay.h @@ -3547,7 +3547,7 @@ void Clay__RenderDebugView(void) { // .layoutDirection CLAY_TEXT(CLAY_STRING("Layout Direction"), infoTitleConfig); Clay_LayoutConfig *layoutConfig = selectedItem->layoutElement->layoutConfig; - CLAY_TEXT(layoutConfig->layoutDirection == CLAY_TOP_TO_BOTTOM ? CLAY_STRING("TOP_TO_BOTTOM") : layoutConfig->layoutDirection == CLAY_TOP_TO_BOTTOM ? CLAY_STRING("LEFT_TO_RIGHT") : CLAY_STRING("RIGHT_TO_LEFT"), infoTextConfig); + CLAY_TEXT(layoutConfig->layoutDirection == CLAY_TOP_TO_BOTTOM ? CLAY_STRING("TOP_TO_BOTTOM") : layoutConfig->layoutDirection == CLAY_LEFT_TO_RIGHT ? CLAY_STRING("LEFT_TO_RIGHT") : CLAY_STRING("RIGHT_TO_LEFT"), infoTextConfig); // .sizing CLAY_TEXT(CLAY_STRING("Sizing"), infoTitleConfig); CLAY({ .layout = { .layoutDirection = CLAY_LEFT_TO_RIGHT } }) {