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[Core] Remove erroneous break statement when using external scroll handling
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3 changed files with 0 additions and 2 deletions
1
clay.h
1
clay.h
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@ -2695,7 +2695,6 @@ void Clay__CalculateFinalLayout(void) {
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if (clipConfig->vertical) {
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rootPosition.y += clipConfig->childOffset.y;
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}
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break;
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}
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Clay__AddRenderCommand(CLAY__INIT(Clay_RenderCommand) {
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.boundingBox = clipHashMapItem->boundingBox,
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