mirror of
https://github.com/nicbarker/clay.git
synced 2025-12-23 17:41:06 +00:00
Added vulkan demo
This commit is contained in:
parent
f110559639
commit
6de8bfa4ae
49
examples/vulkan-demo/CMakeLists.txt
Normal file
49
examples/vulkan-demo/CMakeLists.txt
Normal file
|
|
@ -0,0 +1,49 @@
|
|||
cmake_minimum_required(VERSION 3.27)
|
||||
project(clay_examples_vulkan_demo LANGUAGES CXX)
|
||||
|
||||
set(CMAKE_CXX_STANDARD 20)
|
||||
set(CMAKE_CXX_STANDARD_REQUIRED ON)
|
||||
|
||||
include(FetchContent)
|
||||
set(FETCHCONTENT_QUIET FALSE)
|
||||
|
||||
# GLFW is used only for window creation and Vulkan surface management in this demo.
|
||||
FetchContent_Declare(
|
||||
glfw
|
||||
GIT_REPOSITORY "https://github.com/glfw/glfw.git"
|
||||
GIT_TAG "3.4"
|
||||
GIT_PROGRESS TRUE
|
||||
GIT_SHALLOW TRUE
|
||||
)
|
||||
FetchContent_MakeAvailable(glfw)
|
||||
|
||||
find_package(Vulkan REQUIRED)
|
||||
|
||||
add_executable(clay_examples_vulkan_demo
|
||||
main.cpp
|
||||
)
|
||||
|
||||
target_include_directories(clay_examples_vulkan_demo PUBLIC
|
||||
${CMAKE_CURRENT_SOURCE_DIR}
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/..
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/../..
|
||||
)
|
||||
|
||||
target_link_libraries(clay_examples_vulkan_demo PRIVATE
|
||||
glfw
|
||||
Vulkan::Vulkan
|
||||
)
|
||||
|
||||
if(MSVC)
|
||||
# Keep MSVC warnings visible while allowing the demo to compile cleanly.
|
||||
target_compile_options(clay_examples_vulkan_demo PRIVATE /W4)
|
||||
else()
|
||||
target_compile_options(clay_examples_vulkan_demo PRIVATE -Wall -Wextra)
|
||||
endif()
|
||||
|
||||
# Allow Visual Studio users to copy sample resources (fonts, textures) beside the executable later.
|
||||
add_custom_target(clay_examples_vulkan_demo_copy_resources ALL
|
||||
COMMAND ${CMAKE_COMMAND} -E make_directory ${CMAKE_CURRENT_BINARY_DIR}/resources
|
||||
COMMENT "Prepare resource directory for future font/texture assets"
|
||||
)
|
||||
add_dependencies(clay_examples_vulkan_demo clay_examples_vulkan_demo_copy_resources)
|
||||
28
examples/vulkan-demo/README.md
Normal file
28
examples/vulkan-demo/README.md
Normal file
|
|
@ -0,0 +1,28 @@
|
|||
# Clay Vulkan Demo
|
||||
|
||||
This Visual Studio 2022 friendly sample shows how to pair Clay's layout engine with a Vulkan swapchain. It uses GLFW for the Win32 surface and stitches Clay render commands through the Vulkan renderer adapter.
|
||||
|
||||
## Build prerequisites
|
||||
- [Vulkan SDK](https://vulkan.lunarg.com/doc/sdk) installed and the `VULKAN_SDK` environment variable set.
|
||||
- Visual Studio 2022 with CMake and the MSVC toolset.
|
||||
- Git submodules are not required because GLFW is fetched automatically through CMake's `FetchContent`.
|
||||
|
||||
## Configure and build (Visual Studio 2022)
|
||||
1. Open a **Developer PowerShell for VS 2022** so the compiler environment variables are available.
|
||||
2. Generate a build directory:
|
||||
```pwsh
|
||||
cmake -S examples/vulkan-demo -B build/vulkan-demo -G "Visual Studio 17 2022" -A x64
|
||||
```
|
||||
3. Build the executable:
|
||||
```pwsh
|
||||
cmake --build build/vulkan-demo --config Debug
|
||||
```
|
||||
4. Run the demo from the build tree (the app opens a GLFW window):
|
||||
```pwsh
|
||||
build/vulkan-demo/Debug/clay_examples_vulkan_demo.exe
|
||||
```
|
||||
|
||||
## Notes and future work
|
||||
- The code is intentionally verbose and commented with links to the Vulkan SDK reference and the ImGui wiki for font atlas/descriptor sharing advice.
|
||||
- Swapchain, render pass, and command buffer setup are present, but pipeline configuration uses placeholders so you can wire your own shaders.
|
||||
- TODOs remain for dynamic descriptor management and richer font handling; these are natural next steps after the basic window + swapchain bring-up.
|
||||
736
examples/vulkan-demo/main.cpp
Normal file
736
examples/vulkan-demo/main.cpp
Normal file
|
|
@ -0,0 +1,736 @@
|
|||
// Vulkan + Clay demo
|
||||
// Vulkan SDK documentation: https://vulkan.lunarg.com/doc/sdk
|
||||
// ImGui integration ideas for font atlases and descriptor reuse: https://github.com/ocornut/imgui/wiki
|
||||
|
||||
#define GLFW_INCLUDE_VULKAN
|
||||
#include <GLFW/glfw3.h>
|
||||
|
||||
#include <array>
|
||||
#include <cstdint>
|
||||
#include <cstdlib>
|
||||
#include <iostream>
|
||||
#include <limits>
|
||||
#include <optional>
|
||||
#include <set>
|
||||
#include <stdexcept>
|
||||
#include <string>
|
||||
#include <vector>
|
||||
|
||||
#define CLAY_IMPLEMENTATION
|
||||
extern "C" {
|
||||
#include "../../clay.h"
|
||||
#include "../../renderers/vulkan/clay_renderer_vulkan.c"
|
||||
}
|
||||
|
||||
namespace
|
||||
{
|
||||
const uint32_t s_DefaultWidth = 1280;
|
||||
const uint32_t s_DefaultHeight = 720;
|
||||
const std::vector<const char*> s_DeviceExtensions = { VK_KHR_SWAPCHAIN_EXTENSION_NAME };
|
||||
|
||||
struct QueueFamilyIndices
|
||||
{
|
||||
std::optional<uint32_t> m_GraphicsFamily;
|
||||
std::optional<uint32_t> m_PresentFamily;
|
||||
|
||||
bool IsComplete() const
|
||||
{
|
||||
return m_GraphicsFamily.has_value() && m_PresentFamily.has_value();
|
||||
}
|
||||
};
|
||||
|
||||
struct SwapchainSupportDetails
|
||||
{
|
||||
VkSurfaceCapabilitiesKHR m_Capabilities{};
|
||||
std::vector<VkSurfaceFormatKHR> m_Formats{};
|
||||
std::vector<VkPresentModeKHR> m_PresentModes{};
|
||||
};
|
||||
} // namespace
|
||||
|
||||
class VulkanDemoApp
|
||||
{
|
||||
public:
|
||||
void Run()
|
||||
{
|
||||
try
|
||||
{
|
||||
InitializeWindow();
|
||||
InitializeVulkan();
|
||||
InitializeClay();
|
||||
MainLoop();
|
||||
Cleanup();
|
||||
}
|
||||
catch (const std::exception& l_Error)
|
||||
{
|
||||
std::cerr << "Demo failed: " << l_Error.what() << std::endl;
|
||||
throw;
|
||||
}
|
||||
}
|
||||
|
||||
private:
|
||||
GLFWwindow* m_Window = nullptr;
|
||||
VkInstance m_Instance = VK_NULL_HANDLE;
|
||||
VkSurfaceKHR m_Surface = VK_NULL_HANDLE;
|
||||
VkPhysicalDevice m_PhysicalDevice = VK_NULL_HANDLE;
|
||||
VkDevice m_Device = VK_NULL_HANDLE;
|
||||
VkQueue m_GraphicsQueue = VK_NULL_HANDLE;
|
||||
VkQueue m_PresentQueue = VK_NULL_HANDLE;
|
||||
VkSwapchainKHR m_Swapchain = VK_NULL_HANDLE;
|
||||
std::vector<VkImage> m_SwapchainImages{};
|
||||
std::vector<VkImageView> m_SwapchainImageViews{};
|
||||
VkFormat m_SwapchainImageFormat = VK_FORMAT_B8G8R8A8_SRGB;
|
||||
VkExtent2D m_SwapchainExtent{};
|
||||
VkRenderPass m_RenderPass = VK_NULL_HANDLE;
|
||||
std::vector<VkFramebuffer> m_SwapchainFramebuffers{};
|
||||
VkCommandPool m_CommandPool = VK_NULL_HANDLE;
|
||||
std::vector<VkCommandBuffer> m_CommandBuffers{};
|
||||
VkSemaphore m_ImageAvailableSemaphore = VK_NULL_HANDLE;
|
||||
VkSemaphore m_RenderFinishedSemaphore = VK_NULL_HANDLE;
|
||||
VkFence m_InFlightFence = VK_NULL_HANDLE;
|
||||
|
||||
// Clay renderer bindings
|
||||
ClayVulkanRenderer m_ClayRenderer{};
|
||||
Clay_Arena m_ClayArena{};
|
||||
|
||||
void InitializeWindow()
|
||||
{
|
||||
if (!glfwInit())
|
||||
{
|
||||
throw std::runtime_error("Failed to initialize GLFW");
|
||||
}
|
||||
|
||||
glfwWindowHint(GLFW_CLIENT_API, GLFW_NO_API);
|
||||
m_Window = glfwCreateWindow(static_cast<int>(s_DefaultWidth), static_cast<int>(s_DefaultHeight), "Clay Vulkan Demo", nullptr, nullptr);
|
||||
if (m_Window == nullptr)
|
||||
{
|
||||
throw std::runtime_error("Failed to create GLFW window");
|
||||
}
|
||||
}
|
||||
|
||||
void InitializeVulkan()
|
||||
{
|
||||
CreateInstance();
|
||||
CreateSurface();
|
||||
PickPhysicalDevice();
|
||||
CreateLogicalDevice();
|
||||
CreateSwapchain();
|
||||
CreateImageViews();
|
||||
CreateRenderPass();
|
||||
CreateFramebuffers();
|
||||
CreateCommandPool();
|
||||
AllocateCommandBuffers();
|
||||
CreateSyncObjects();
|
||||
}
|
||||
|
||||
void InitializeClay()
|
||||
{
|
||||
uint64_t l_TotalMemorySize = Clay_MinMemorySize();
|
||||
m_ClayArena = Clay_CreateArenaWithCapacityAndMemory(l_TotalMemorySize, malloc(l_TotalMemorySize));
|
||||
Clay_Initialize(m_ClayArena, (Clay_Dimensions) { static_cast<float>(m_SwapchainExtent.width), static_cast<float>(m_SwapchainExtent.height) }, (Clay_ErrorHandler) { 0 });
|
||||
|
||||
Clay_VulkanRenderer_Init(&m_ClayRenderer, m_Device, m_RenderPass, VK_NULL_HANDLE);
|
||||
Clay_VulkanRenderer_SetPipelines(&m_ClayRenderer, VK_NULL_HANDLE, VK_NULL_HANDLE, VK_NULL_HANDLE);
|
||||
// TODO: Plug descriptor pool + layout management for textures/fonts instead of placeholder pipeline handles.
|
||||
Clay_VulkanRenderer_RegisterTextMeasure(&m_ClayRenderer);
|
||||
}
|
||||
|
||||
void MainLoop()
|
||||
{
|
||||
while (!glfwWindowShouldClose(m_Window))
|
||||
{
|
||||
glfwPollEvents();
|
||||
|
||||
int l_Width = 0;
|
||||
int l_Height = 0;
|
||||
glfwGetFramebufferSize(m_Window, &l_Width, &l_Height);
|
||||
m_SwapchainExtent.width = static_cast<uint32_t>(l_Width);
|
||||
m_SwapchainExtent.height = static_cast<uint32_t>(l_Height);
|
||||
Clay_SetLayoutDimensions((Clay_Dimensions) { static_cast<float>(l_Width), static_cast<float>(l_Height) });
|
||||
|
||||
Clay_RenderCommandArray l_Commands = CreateLayout();
|
||||
DrawFrame(l_Commands);
|
||||
}
|
||||
|
||||
vkDeviceWaitIdle(m_Device);
|
||||
}
|
||||
|
||||
void Cleanup()
|
||||
{
|
||||
vkDeviceWaitIdle(m_Device);
|
||||
|
||||
vkDestroyFence(m_Device, m_InFlightFence, nullptr);
|
||||
vkDestroySemaphore(m_Device, m_RenderFinishedSemaphore, nullptr);
|
||||
vkDestroySemaphore(m_Device, m_ImageAvailableSemaphore, nullptr);
|
||||
|
||||
for (VkFramebuffer l_Framebuffer : m_SwapchainFramebuffers)
|
||||
{
|
||||
vkDestroyFramebuffer(m_Device, l_Framebuffer, nullptr);
|
||||
}
|
||||
for (VkImageView l_ImageView : m_SwapchainImageViews)
|
||||
{
|
||||
vkDestroyImageView(m_Device, l_ImageView, nullptr);
|
||||
}
|
||||
|
||||
vkDestroyRenderPass(m_Device, m_RenderPass, nullptr);
|
||||
vkDestroyCommandPool(m_Device, m_CommandPool, nullptr);
|
||||
vkDestroySwapchainKHR(m_Device, m_Swapchain, nullptr);
|
||||
vkDestroyDevice(m_Device, nullptr);
|
||||
vkDestroySurfaceKHR(m_Instance, m_Surface, nullptr);
|
||||
vkDestroyInstance(m_Instance, nullptr);
|
||||
|
||||
glfwDestroyWindow(m_Window);
|
||||
glfwTerminate();
|
||||
|
||||
Clay_FreeArena(m_ClayArena);
|
||||
}
|
||||
|
||||
void CreateInstance()
|
||||
{
|
||||
VkApplicationInfo l_AppInfo{};
|
||||
l_AppInfo.sType = VK_STRUCTURE_TYPE_APPLICATION_INFO;
|
||||
l_AppInfo.pApplicationName = "Clay Vulkan Demo";
|
||||
l_AppInfo.applicationVersion = VK_MAKE_API_VERSION(0, 1, 0, 0);
|
||||
l_AppInfo.pEngineName = "Clay";
|
||||
l_AppInfo.engineVersion = VK_MAKE_API_VERSION(0, 1, 0, 0);
|
||||
l_AppInfo.apiVersion = VK_API_VERSION_1_3;
|
||||
|
||||
VkInstanceCreateInfo l_CreateInfo{};
|
||||
l_CreateInfo.sType = VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO;
|
||||
l_CreateInfo.pApplicationInfo = &l_AppInfo;
|
||||
|
||||
uint32_t l_GlfwExtensionCount = 0;
|
||||
const char** l_Extensions = glfwGetRequiredInstanceExtensions(&l_GlfwExtensionCount);
|
||||
l_CreateInfo.enabledExtensionCount = l_GlfwExtensionCount;
|
||||
l_CreateInfo.ppEnabledExtensionNames = l_Extensions;
|
||||
|
||||
if (vkCreateInstance(&l_CreateInfo, nullptr, &m_Instance) != VK_SUCCESS)
|
||||
{
|
||||
throw std::runtime_error("Failed to create Vulkan instance; see Vulkan SDK setup guidance.");
|
||||
}
|
||||
}
|
||||
|
||||
void CreateSurface()
|
||||
{
|
||||
if (glfwCreateWindowSurface(m_Instance, m_Window, nullptr, &m_Surface) != VK_SUCCESS)
|
||||
{
|
||||
throw std::runtime_error("Failed to create window surface");
|
||||
}
|
||||
}
|
||||
|
||||
void PickPhysicalDevice()
|
||||
{
|
||||
uint32_t l_DeviceCount = 0;
|
||||
vkEnumeratePhysicalDevices(m_Instance, &l_DeviceCount, nullptr);
|
||||
if (l_DeviceCount == 0)
|
||||
{
|
||||
throw std::runtime_error("No Vulkan-capable GPU found");
|
||||
}
|
||||
|
||||
std::vector<VkPhysicalDevice> l_Devices(l_DeviceCount);
|
||||
vkEnumeratePhysicalDevices(m_Instance, &l_DeviceCount, l_Devices.data());
|
||||
|
||||
for (const VkPhysicalDevice& it_Device : l_Devices)
|
||||
{
|
||||
if (IsDeviceSuitable(it_Device))
|
||||
{
|
||||
m_PhysicalDevice = it_Device;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (m_PhysicalDevice == VK_NULL_HANDLE)
|
||||
{
|
||||
throw std::runtime_error("No suitable GPU found");
|
||||
}
|
||||
}
|
||||
|
||||
void CreateLogicalDevice()
|
||||
{
|
||||
QueueFamilyIndices l_Indices = FindQueueFamilies(m_PhysicalDevice);
|
||||
|
||||
std::vector<VkDeviceQueueCreateInfo> l_QueueCreateInfos{};
|
||||
std::set<uint32_t> l_UniqueQueueFamilies = { l_Indices.m_GraphicsFamily.value(), l_Indices.m_PresentFamily.value() };
|
||||
|
||||
float l_QueuePriority = 1.0f;
|
||||
for (uint32_t it_FamilyIndex : l_UniqueQueueFamilies)
|
||||
{
|
||||
VkDeviceQueueCreateInfo l_QueueCreateInfo{};
|
||||
l_QueueCreateInfo.sType = VK_STRUCTURE_TYPE_DEVICE_QUEUE_CREATE_INFO;
|
||||
l_QueueCreateInfo.queueFamilyIndex = it_FamilyIndex;
|
||||
l_QueueCreateInfo.queueCount = 1;
|
||||
l_QueueCreateInfo.pQueuePriorities = &l_QueuePriority;
|
||||
l_QueueCreateInfos.push_back(l_QueueCreateInfo);
|
||||
}
|
||||
|
||||
VkPhysicalDeviceFeatures l_DeviceFeatures{};
|
||||
VkDeviceCreateInfo l_CreateInfo{};
|
||||
l_CreateInfo.sType = VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO;
|
||||
l_CreateInfo.queueCreateInfoCount = static_cast<uint32_t>(l_QueueCreateInfos.size());
|
||||
l_CreateInfo.pQueueCreateInfos = l_QueueCreateInfos.data();
|
||||
l_CreateInfo.pEnabledFeatures = &l_DeviceFeatures;
|
||||
l_CreateInfo.enabledExtensionCount = static_cast<uint32_t>(s_DeviceExtensions.size());
|
||||
l_CreateInfo.ppEnabledExtensionNames = s_DeviceExtensions.data();
|
||||
|
||||
if (vkCreateDevice(m_PhysicalDevice, &l_CreateInfo, nullptr, &m_Device) != VK_SUCCESS)
|
||||
{
|
||||
throw std::runtime_error("Failed to create logical device");
|
||||
}
|
||||
|
||||
vkGetDeviceQueue(m_Device, l_Indices.m_GraphicsFamily.value(), 0, &m_GraphicsQueue);
|
||||
vkGetDeviceQueue(m_Device, l_Indices.m_PresentFamily.value(), 0, &m_PresentQueue);
|
||||
}
|
||||
|
||||
void CreateSwapchain()
|
||||
{
|
||||
SwapchainSupportDetails l_Support = QuerySwapchainSupport(m_PhysicalDevice);
|
||||
|
||||
VkSurfaceFormatKHR l_SurfaceFormat = ChooseSwapSurfaceFormat(l_Support.m_Formats);
|
||||
VkPresentModeKHR l_PresentMode = ChoosePresentMode(l_Support.m_PresentModes);
|
||||
VkExtent2D l_Extent = ChooseSwapExtent(l_Support.m_Capabilities);
|
||||
|
||||
uint32_t l_ImageCount = l_Support.m_Capabilities.minImageCount + 1;
|
||||
if (l_Support.m_Capabilities.maxImageCount > 0 && l_ImageCount > l_Support.m_Capabilities.maxImageCount)
|
||||
{
|
||||
l_ImageCount = l_Support.m_Capabilities.maxImageCount;
|
||||
}
|
||||
|
||||
VkSwapchainCreateInfoKHR l_CreateInfo{};
|
||||
l_CreateInfo.sType = VK_STRUCTURE_TYPE_SWAPCHAIN_CREATE_INFO_KHR;
|
||||
l_CreateInfo.surface = m_Surface;
|
||||
l_CreateInfo.minImageCount = l_ImageCount;
|
||||
l_CreateInfo.imageFormat = l_SurfaceFormat.format;
|
||||
l_CreateInfo.imageColorSpace = l_SurfaceFormat.colorSpace;
|
||||
l_CreateInfo.imageExtent = l_Extent;
|
||||
l_CreateInfo.imageArrayLayers = 1;
|
||||
l_CreateInfo.imageUsage = VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT;
|
||||
|
||||
QueueFamilyIndices l_Indices = FindQueueFamilies(m_PhysicalDevice);
|
||||
uint32_t l_QueueFamilyIndices[] = { l_Indices.m_GraphicsFamily.value(), l_Indices.m_PresentFamily.value() };
|
||||
|
||||
if (l_Indices.m_GraphicsFamily != l_Indices.m_PresentFamily)
|
||||
{
|
||||
l_CreateInfo.imageSharingMode = VK_SHARING_MODE_CONCURRENT;
|
||||
l_CreateInfo.queueFamilyIndexCount = 2;
|
||||
l_CreateInfo.pQueueFamilyIndices = l_QueueFamilyIndices;
|
||||
}
|
||||
else
|
||||
{
|
||||
l_CreateInfo.imageSharingMode = VK_SHARING_MODE_EXCLUSIVE;
|
||||
l_CreateInfo.queueFamilyIndexCount = 0;
|
||||
l_CreateInfo.pQueueFamilyIndices = nullptr;
|
||||
}
|
||||
|
||||
l_CreateInfo.preTransform = l_Support.m_Capabilities.currentTransform;
|
||||
l_CreateInfo.compositeAlpha = VK_COMPOSITE_ALPHA_OPAQUE_BIT_KHR;
|
||||
l_CreateInfo.presentMode = l_PresentMode;
|
||||
l_CreateInfo.clipped = VK_TRUE;
|
||||
|
||||
if (vkCreateSwapchainKHR(m_Device, &l_CreateInfo, nullptr, &m_Swapchain) != VK_SUCCESS)
|
||||
{
|
||||
throw std::runtime_error("Failed to create swapchain");
|
||||
}
|
||||
|
||||
vkGetSwapchainImagesKHR(m_Device, m_Swapchain, &l_ImageCount, nullptr);
|
||||
m_SwapchainImages.resize(l_ImageCount);
|
||||
vkGetSwapchainImagesKHR(m_Device, m_Swapchain, &l_ImageCount, m_SwapchainImages.data());
|
||||
|
||||
m_SwapchainImageFormat = l_SurfaceFormat.format;
|
||||
m_SwapchainExtent = l_Extent;
|
||||
}
|
||||
|
||||
void CreateImageViews()
|
||||
{
|
||||
m_SwapchainImageViews.resize(m_SwapchainImages.size());
|
||||
|
||||
for (size_t it_Index = 0; it_Index < m_SwapchainImages.size(); ++it_Index)
|
||||
{
|
||||
VkImageViewCreateInfo l_CreateInfo{};
|
||||
l_CreateInfo.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO;
|
||||
l_CreateInfo.image = m_SwapchainImages[it_Index];
|
||||
l_CreateInfo.viewType = VK_IMAGE_VIEW_TYPE_2D;
|
||||
l_CreateInfo.format = m_SwapchainImageFormat;
|
||||
l_CreateInfo.components.r = VK_COMPONENT_SWIZZLE_IDENTITY;
|
||||
l_CreateInfo.components.g = VK_COMPONENT_SWIZZLE_IDENTITY;
|
||||
l_CreateInfo.components.b = VK_COMPONENT_SWIZZLE_IDENTITY;
|
||||
l_CreateInfo.components.a = VK_COMPONENT_SWIZZLE_IDENTITY;
|
||||
l_CreateInfo.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
|
||||
l_CreateInfo.subresourceRange.baseMipLevel = 0;
|
||||
l_CreateInfo.subresourceRange.levelCount = 1;
|
||||
l_CreateInfo.subresourceRange.baseArrayLayer = 0;
|
||||
l_CreateInfo.subresourceRange.layerCount = 1;
|
||||
|
||||
if (vkCreateImageView(m_Device, &l_CreateInfo, nullptr, &m_SwapchainImageViews[it_Index]) != VK_SUCCESS)
|
||||
{
|
||||
throw std::runtime_error("Failed to create image views");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void CreateRenderPass()
|
||||
{
|
||||
VkAttachmentDescription l_ColorAttachment{};
|
||||
l_ColorAttachment.format = m_SwapchainImageFormat;
|
||||
l_ColorAttachment.samples = VK_SAMPLE_COUNT_1_BIT;
|
||||
l_ColorAttachment.loadOp = VK_ATTACHMENT_LOAD_OP_CLEAR;
|
||||
l_ColorAttachment.storeOp = VK_ATTACHMENT_STORE_OP_STORE;
|
||||
l_ColorAttachment.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
|
||||
l_ColorAttachment.stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE;
|
||||
l_ColorAttachment.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED;
|
||||
l_ColorAttachment.finalLayout = VK_IMAGE_LAYOUT_PRESENT_SRC_KHR;
|
||||
|
||||
VkAttachmentReference l_ColorAttachmentRef{};
|
||||
l_ColorAttachmentRef.attachment = 0;
|
||||
l_ColorAttachmentRef.layout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
|
||||
|
||||
VkSubpassDescription l_Subpass{};
|
||||
l_Subpass.pipelineBindPoint = VK_PIPELINE_BIND_POINT_GRAPHICS;
|
||||
l_Subpass.colorAttachmentCount = 1;
|
||||
l_Subpass.pColorAttachments = &l_ColorAttachmentRef;
|
||||
|
||||
VkRenderPassCreateInfo l_RenderPassInfo{};
|
||||
l_RenderPassInfo.sType = VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO;
|
||||
l_RenderPassInfo.attachmentCount = 1;
|
||||
l_RenderPassInfo.pAttachments = &l_ColorAttachment;
|
||||
l_RenderPassInfo.subpassCount = 1;
|
||||
l_RenderPassInfo.pSubpasses = &l_Subpass;
|
||||
|
||||
if (vkCreateRenderPass(m_Device, &l_RenderPassInfo, nullptr, &m_RenderPass) != VK_SUCCESS)
|
||||
{
|
||||
throw std::runtime_error("Failed to create render pass");
|
||||
}
|
||||
}
|
||||
|
||||
void CreateFramebuffers()
|
||||
{
|
||||
m_SwapchainFramebuffers.resize(m_SwapchainImageViews.size());
|
||||
|
||||
for (size_t it_Index = 0; it_Index < m_SwapchainImageViews.size(); ++it_Index)
|
||||
{
|
||||
VkImageView l_Attachments[] = { m_SwapchainImageViews[it_Index] };
|
||||
|
||||
VkFramebufferCreateInfo l_FramebufferInfo{};
|
||||
l_FramebufferInfo.sType = VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO;
|
||||
l_FramebufferInfo.renderPass = m_RenderPass;
|
||||
l_FramebufferInfo.attachmentCount = 1;
|
||||
l_FramebufferInfo.pAttachments = l_Attachments;
|
||||
l_FramebufferInfo.width = m_SwapchainExtent.width;
|
||||
l_FramebufferInfo.height = m_SwapchainExtent.height;
|
||||
l_FramebufferInfo.layers = 1;
|
||||
|
||||
if (vkCreateFramebuffer(m_Device, &l_FramebufferInfo, nullptr, &m_SwapchainFramebuffers[it_Index]) != VK_SUCCESS)
|
||||
{
|
||||
throw std::runtime_error("Failed to create framebuffer");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void CreateCommandPool()
|
||||
{
|
||||
QueueFamilyIndices l_QueueFamilyIndices = FindQueueFamilies(m_PhysicalDevice);
|
||||
|
||||
VkCommandPoolCreateInfo l_PoolInfo{};
|
||||
l_PoolInfo.sType = VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO;
|
||||
l_PoolInfo.queueFamilyIndex = l_QueueFamilyIndices.m_GraphicsFamily.value();
|
||||
l_PoolInfo.flags = VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT;
|
||||
|
||||
if (vkCreateCommandPool(m_Device, &l_PoolInfo, nullptr, &m_CommandPool) != VK_SUCCESS)
|
||||
{
|
||||
throw std::runtime_error("Failed to create command pool");
|
||||
}
|
||||
}
|
||||
|
||||
void AllocateCommandBuffers()
|
||||
{
|
||||
m_CommandBuffers.resize(m_SwapchainFramebuffers.size());
|
||||
|
||||
VkCommandBufferAllocateInfo l_AllocInfo{};
|
||||
l_AllocInfo.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO;
|
||||
l_AllocInfo.commandPool = m_CommandPool;
|
||||
l_AllocInfo.level = VK_COMMAND_BUFFER_LEVEL_PRIMARY;
|
||||
l_AllocInfo.commandBufferCount = static_cast<uint32_t>(m_CommandBuffers.size());
|
||||
|
||||
if (vkAllocateCommandBuffers(m_Device, &l_AllocInfo, m_CommandBuffers.data()) != VK_SUCCESS)
|
||||
{
|
||||
throw std::runtime_error("Failed to allocate command buffers");
|
||||
}
|
||||
}
|
||||
|
||||
void CreateSyncObjects()
|
||||
{
|
||||
VkSemaphoreCreateInfo l_SemaphoreInfo{};
|
||||
l_SemaphoreInfo.sType = VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO;
|
||||
|
||||
VkFenceCreateInfo l_FenceInfo{};
|
||||
l_FenceInfo.sType = VK_STRUCTURE_TYPE_FENCE_CREATE_INFO;
|
||||
l_FenceInfo.flags = VK_FENCE_CREATE_SIGNALED_BIT;
|
||||
|
||||
if (vkCreateSemaphore(m_Device, &l_SemaphoreInfo, nullptr, &m_ImageAvailableSemaphore) != VK_SUCCESS ||
|
||||
vkCreateSemaphore(m_Device, &l_SemaphoreInfo, nullptr, &m_RenderFinishedSemaphore) != VK_SUCCESS ||
|
||||
vkCreateFence(m_Device, &l_FenceInfo, nullptr, &m_InFlightFence) != VK_SUCCESS)
|
||||
{
|
||||
throw std::runtime_error("Failed to create synchronization objects");
|
||||
}
|
||||
}
|
||||
|
||||
void DrawFrame(const Clay_RenderCommandArray& renderCommands)
|
||||
{
|
||||
vkWaitForFences(m_Device, 1, &m_InFlightFence, VK_TRUE, UINT64_MAX);
|
||||
vkResetFences(m_Device, 1, &m_InFlightFence);
|
||||
|
||||
uint32_t l_ImageIndex = 0;
|
||||
vkAcquireNextImageKHR(m_Device, m_Swapchain, UINT64_MAX, m_ImageAvailableSemaphore, VK_NULL_HANDLE, &l_ImageIndex);
|
||||
|
||||
vkResetCommandBuffer(m_CommandBuffers[l_ImageIndex], 0);
|
||||
RecordCommandBuffer(m_CommandBuffers[l_ImageIndex], l_ImageIndex, renderCommands);
|
||||
|
||||
VkSemaphore l_WaitSemaphores[] = { m_ImageAvailableSemaphore };
|
||||
VkPipelineStageFlags l_WaitStages[] = { VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT };
|
||||
VkSemaphore l_SignalSemaphores[] = { m_RenderFinishedSemaphore };
|
||||
|
||||
VkSubmitInfo l_SubmitInfo{};
|
||||
l_SubmitInfo.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
|
||||
l_SubmitInfo.waitSemaphoreCount = 1;
|
||||
l_SubmitInfo.pWaitSemaphores = l_WaitSemaphores;
|
||||
l_SubmitInfo.pWaitDstStageMask = l_WaitStages;
|
||||
l_SubmitInfo.commandBufferCount = 1;
|
||||
l_SubmitInfo.pCommandBuffers = &m_CommandBuffers[l_ImageIndex];
|
||||
l_SubmitInfo.signalSemaphoreCount = 1;
|
||||
l_SubmitInfo.pSignalSemaphores = l_SignalSemaphores;
|
||||
|
||||
if (vkQueueSubmit(m_GraphicsQueue, 1, &l_SubmitInfo, m_InFlightFence) != VK_SUCCESS)
|
||||
{
|
||||
throw std::runtime_error("Failed to submit draw command buffer");
|
||||
}
|
||||
|
||||
VkPresentInfoKHR l_PresentInfo{};
|
||||
l_PresentInfo.sType = VK_STRUCTURE_TYPE_PRESENT_INFO_KHR;
|
||||
l_PresentInfo.waitSemaphoreCount = 1;
|
||||
l_PresentInfo.pWaitSemaphores = l_SignalSemaphores;
|
||||
l_PresentInfo.swapchainCount = 1;
|
||||
l_PresentInfo.pSwapchains = &m_Swapchain;
|
||||
l_PresentInfo.pImageIndices = &l_ImageIndex;
|
||||
|
||||
vkQueuePresentKHR(m_PresentQueue, &l_PresentInfo);
|
||||
}
|
||||
|
||||
void RecordCommandBuffer(VkCommandBuffer commandBuffer, uint32_t imageIndex, const Clay_RenderCommandArray& renderCommands)
|
||||
{
|
||||
VkCommandBufferBeginInfo l_BeginInfo{};
|
||||
l_BeginInfo.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
|
||||
|
||||
if (vkBeginCommandBuffer(commandBuffer, &l_BeginInfo) != VK_SUCCESS)
|
||||
{
|
||||
throw std::runtime_error("Failed to begin recording command buffer");
|
||||
}
|
||||
|
||||
VkClearValue l_ClearColor{};
|
||||
l_ClearColor.color = { { 0.1f, 0.1f, 0.12f, 1.0f } };
|
||||
|
||||
VkRenderPassBeginInfo l_RenderPassInfo{};
|
||||
l_RenderPassInfo.sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO;
|
||||
l_RenderPassInfo.renderPass = m_RenderPass;
|
||||
l_RenderPassInfo.framebuffer = m_SwapchainFramebuffers[imageIndex];
|
||||
l_RenderPassInfo.renderArea.offset = { 0, 0 };
|
||||
l_RenderPassInfo.renderArea.extent = m_SwapchainExtent;
|
||||
l_RenderPassInfo.clearValueCount = 1;
|
||||
l_RenderPassInfo.pClearValues = &l_ClearColor;
|
||||
|
||||
vkCmdBeginRenderPass(commandBuffer, &l_RenderPassInfo, VK_SUBPASS_CONTENTS_INLINE);
|
||||
|
||||
// Clay renderer translates render commands into Vulkan draw calls. Pipelines are left as TODOs.
|
||||
Clay_Vulkan_Render(&m_ClayRenderer, renderCommands, commandBuffer);
|
||||
|
||||
vkCmdEndRenderPass(commandBuffer);
|
||||
|
||||
if (vkEndCommandBuffer(commandBuffer) != VK_SUCCESS)
|
||||
{
|
||||
throw std::runtime_error("Failed to record command buffer");
|
||||
}
|
||||
}
|
||||
|
||||
Clay_RenderCommandArray CreateLayout()
|
||||
{
|
||||
Clay_BeginLayout();
|
||||
|
||||
Clay_Sizing l_Expand = { .width = CLAY_SIZING_GROW(0), .height = CLAY_SIZING_GROW(0) };
|
||||
|
||||
CLAY(CLAY_ID("Root"), {
|
||||
.layout = { .layoutDirection = CLAY_TOP_TO_BOTTOM,
|
||||
.sizing = l_Expand, .childGap = 12, .padding = CLAY_PADDING_ALL(12) }, .backgroundColor = (Clay_Color){ 18, 18, 20, 255 }
|
||||
})
|
||||
{
|
||||
CLAY(CLAY_ID("Header"), {
|
||||
.layout = { .sizing = { .width = CLAY_SIZING_GROW(0), .height = CLAY_SIZING_FIXED(64) }, .childAlignment = CLAY_ALIGN_CENTER
|
||||
}, .backgroundColor = (Clay_Color){ 32, 64, 96, 255 }, .text = { .text = CLAY_STRING("Clay Vulkan Demo"),
|
||||
.fontId = 0, .fontSize = 28, .textColor = (Clay_Color){ 245, 245, 245, 255 } }
|
||||
});
|
||||
|
||||
CLAY(CLAY_ID("Body"), {
|
||||
.layout = { .layoutDirection = CLAY_LEFT_TO_RIGHT, .sizing = l_Expand, .childGap = 10 }
|
||||
})
|
||||
{
|
||||
CLAY(CLAY_ID("Sidebar"), {
|
||||
.layout = { .sizing = {.width = CLAY_SIZING_FIXED(240), .height = CLAY_SIZING_GROW(0) },
|
||||
.layoutDirection = CLAY_TOP_TO_BOTTOM, .childGap = 8 }, .backgroundColor = (Clay_Color){ 40, 40, 44, 255 }, .padding = CLAY_PADDING_ALL(10)
|
||||
})
|
||||
{
|
||||
CLAY(CLAY_ID("Stats"), { .layout = {.sizing = l_Expand },
|
||||
.text = { .text = CLAY_STRING("Swapchain + Clay wiring ready.\nTODO: upload fonts and textures."),
|
||||
.fontId = 0, .fontSize = 20, .textColor = (Clay_Color){ 200, 220, 255, 255 } }
|
||||
});
|
||||
}
|
||||
|
||||
CLAY(CLAY_ID("Viewport"), { .layout = {.sizing = l_Expand }, .backgroundColor = (Clay_Color){ 28, 28, 32, 255 } })
|
||||
{
|
||||
CLAY(CLAY_ID("Content"), { .layout = {.sizing = l_Expand },
|
||||
.text = { .text = CLAY_STRING("Render scene would appear here."),
|
||||
.fontId = 0, .fontSize = 22, .textColor = (Clay_Color){ 240, 240, 240, 255 } }
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return Clay_EndLayout();
|
||||
}
|
||||
|
||||
QueueFamilyIndices FindQueueFamilies(VkPhysicalDevice device)
|
||||
{
|
||||
QueueFamilyIndices l_Indices{};
|
||||
|
||||
uint32_t l_QueueFamilyCount = 0;
|
||||
vkGetPhysicalDeviceQueueFamilyProperties(device, &l_QueueFamilyCount, nullptr);
|
||||
|
||||
std::vector<VkQueueFamilyProperties> l_QueueFamilies(l_QueueFamilyCount);
|
||||
vkGetPhysicalDeviceQueueFamilyProperties(device, &l_QueueFamilyCount, l_QueueFamilies.data());
|
||||
|
||||
uint32_t it_Index = 0;
|
||||
for (const VkQueueFamilyProperties& it_QueueFamily : l_QueueFamilies)
|
||||
{
|
||||
if (it_QueueFamily.queueFlags & VK_QUEUE_GRAPHICS_BIT)
|
||||
{
|
||||
l_Indices.m_GraphicsFamily = it_Index;
|
||||
}
|
||||
|
||||
VkBool32 l_PresentSupport = VK_FALSE;
|
||||
vkGetPhysicalDeviceSurfaceSupportKHR(device, it_Index, m_Surface, &l_PresentSupport);
|
||||
if (l_PresentSupport)
|
||||
{
|
||||
l_Indices.m_PresentFamily = it_Index;
|
||||
}
|
||||
|
||||
if (l_Indices.IsComplete())
|
||||
{
|
||||
break;
|
||||
}
|
||||
++it_Index;
|
||||
}
|
||||
|
||||
return l_Indices;
|
||||
}
|
||||
|
||||
bool IsDeviceSuitable(VkPhysicalDevice device)
|
||||
{
|
||||
QueueFamilyIndices l_Indices = FindQueueFamilies(device);
|
||||
|
||||
bool l_ExtensionsSupported = CheckDeviceExtensionSupport(device);
|
||||
bool l_SwapchainAdequate = false;
|
||||
if (l_ExtensionsSupported)
|
||||
{
|
||||
SwapchainSupportDetails l_SwapchainSupport = QuerySwapchainSupport(device);
|
||||
l_SwapchainAdequate = !l_SwapchainSupport.m_Formats.empty() && !l_SwapchainSupport.m_PresentModes.empty();
|
||||
}
|
||||
|
||||
return l_Indices.IsComplete() && l_ExtensionsSupported && l_SwapchainAdequate;
|
||||
}
|
||||
|
||||
bool CheckDeviceExtensionSupport(VkPhysicalDevice device)
|
||||
{
|
||||
uint32_t l_ExtensionCount = 0;
|
||||
vkEnumerateDeviceExtensionProperties(device, nullptr, &l_ExtensionCount, nullptr);
|
||||
|
||||
std::vector<VkExtensionProperties> l_AvailableExtensions(l_ExtensionCount);
|
||||
vkEnumerateDeviceExtensionProperties(device, nullptr, &l_ExtensionCount, l_AvailableExtensions.data());
|
||||
|
||||
std::set<std::string> l_RequiredExtensions(s_DeviceExtensions.begin(), s_DeviceExtensions.end());
|
||||
|
||||
for (const VkExtensionProperties& it_Extension : l_AvailableExtensions)
|
||||
{
|
||||
l_RequiredExtensions.erase(it_Extension.extensionName);
|
||||
}
|
||||
|
||||
return l_RequiredExtensions.empty();
|
||||
}
|
||||
|
||||
SwapchainSupportDetails QuerySwapchainSupport(VkPhysicalDevice device)
|
||||
{
|
||||
SwapchainSupportDetails l_Details{};
|
||||
vkGetPhysicalDeviceSurfaceCapabilitiesKHR(device, m_Surface, &l_Details.m_Capabilities);
|
||||
|
||||
uint32_t l_FormatCount = 0;
|
||||
vkGetPhysicalDeviceSurfaceFormatsKHR(device, m_Surface, &l_FormatCount, nullptr);
|
||||
if (l_FormatCount != 0)
|
||||
{
|
||||
l_Details.m_Formats.resize(l_FormatCount);
|
||||
vkGetPhysicalDeviceSurfaceFormatsKHR(device, m_Surface, &l_FormatCount, l_Details.m_Formats.data());
|
||||
}
|
||||
|
||||
uint32_t l_PresentModeCount = 0;
|
||||
vkGetPhysicalDeviceSurfacePresentModesKHR(device, m_Surface, &l_PresentModeCount, nullptr);
|
||||
if (l_PresentModeCount != 0)
|
||||
{
|
||||
l_Details.m_PresentModes.resize(l_PresentModeCount);
|
||||
vkGetPhysicalDeviceSurfacePresentModesKHR(device, m_Surface, &l_PresentModeCount, l_Details.m_PresentModes.data());
|
||||
}
|
||||
|
||||
return l_Details;
|
||||
}
|
||||
|
||||
VkSurfaceFormatKHR ChooseSwapSurfaceFormat(const std::vector<VkSurfaceFormatKHR>& availableFormats)
|
||||
{
|
||||
for (const VkSurfaceFormatKHR& it_AvailableFormat : availableFormats)
|
||||
{
|
||||
if (it_AvailableFormat.format == VK_FORMAT_B8G8R8A8_SRGB && it_AvailableFormat.colorSpace == VK_COLOR_SPACE_SRGB_NONLINEAR_KHR)
|
||||
{
|
||||
return it_AvailableFormat;
|
||||
}
|
||||
}
|
||||
|
||||
return availableFormats.front();
|
||||
}
|
||||
|
||||
VkPresentModeKHR ChoosePresentMode(const std::vector<VkPresentModeKHR>& availablePresentModes)
|
||||
{
|
||||
for (VkPresentModeKHR it_PresentMode : availablePresentModes)
|
||||
{
|
||||
if (it_PresentMode == VK_PRESENT_MODE_MAILBOX_KHR)
|
||||
{
|
||||
return it_PresentMode;
|
||||
}
|
||||
}
|
||||
|
||||
return VK_PRESENT_MODE_FIFO_KHR;
|
||||
}
|
||||
|
||||
VkExtent2D ChooseSwapExtent(const VkSurfaceCapabilitiesKHR& capabilities)
|
||||
{
|
||||
if (capabilities.currentExtent.width != std::numeric_limits<uint32_t>::max())
|
||||
{
|
||||
return capabilities.currentExtent;
|
||||
}
|
||||
|
||||
VkExtent2D l_ActualExtent = { s_DefaultWidth, s_DefaultHeight };
|
||||
l_ActualExtent.width = std::max(capabilities.minImageExtent.width, std::min(capabilities.maxImageExtent.width, l_ActualExtent.width));
|
||||
l_ActualExtent.height = std::max(capabilities.minImageExtent.height, std::min(capabilities.maxImageExtent.height, l_ActualExtent.height));
|
||||
|
||||
return l_ActualExtent;
|
||||
}
|
||||
};
|
||||
|
||||
int main()
|
||||
{
|
||||
VulkanDemoApp l_App{};
|
||||
|
||||
l_App.Run();
|
||||
|
||||
return 0;
|
||||
}
|
||||
Loading…
Reference in a new issue