[Core] Remove ID from element declaration struct and split clay macro into CLAY and CLAY_WITHID (#492)

This commit is contained in:
Nic Barker 2025-09-16 11:39:07 +10:00 committed by Tim Millard
parent ebe9b2e46f
commit 615279a5a0
20 changed files with 363 additions and 396 deletions

View file

@ -13,7 +13,7 @@ int main(void) {
Clay_Arena clayMemory = Clay_CreateArenaWithCapacityAndMemory(totalMemorySize, (char *)malloc(totalMemorySize));
Clay_Initialize(clayMemory, Clay_Dimensions {1024,768}, Clay_ErrorHandler { HandleClayErrors });
Clay_BeginLayout();
CLAY({ .layout = layoutElement, .backgroundColor = {255,255,255,0} }) {
CLAY_AUTO_ID({ .layout = layoutElement, .backgroundColor = {255,255,255,0} }) {
CLAY_TEXT(CLAY_STRING(""), CLAY_TEXT_CONFIG({ .fontId = 0 }));
}
Clay_EndLayout();