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	Make sure memory passed to clay is cache line aligned
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					@ -856,13 +856,15 @@ struct Clay_Context {
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Clay_Context* Clay__Context_Allocate_Arena(Clay_Arena *arena) {
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					Clay_Context* Clay__Context_Allocate_Arena(Clay_Arena *arena) {
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    size_t totalSizeBytes = sizeof(Clay_Context);
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					    size_t totalSizeBytes = sizeof(Clay_Context);
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    uintptr_t nextAllocOffset = arena->nextAllocation + (64 - (arena->nextAllocation % 64));
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					    uintptr_t memoryAddress = (uintptr_t)arena->memory;
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					    // Make sure the memory address passed in for clay to use is cache line aligned
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					    uintptr_t nextAllocOffset = (memoryAddress % 64);
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    if (nextAllocOffset + totalSizeBytes > arena->capacity)
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					    if (nextAllocOffset + totalSizeBytes > arena->capacity)
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    {
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					    {
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        return NULL;
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					        return NULL;
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    }
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					    }
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    arena->nextAllocation = nextAllocOffset + totalSizeBytes;
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					    arena->nextAllocation = nextAllocOffset + totalSizeBytes;
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    return (Clay_Context*)((uintptr_t)arena->memory + nextAllocOffset);
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					    return (Clay_Context*)(memoryAddress + nextAllocOffset);
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}
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					}
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Clay_String Clay__WriteStringToCharBuffer(Clay__charArray *buffer, Clay_String string) {
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					Clay_String Clay__WriteStringToCharBuffer(Clay__charArray *buffer, Clay_String string) {
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