From 102b9350afdd51336417d9ecc5128494d25a4ee1 Mon Sep 17 00:00:00 2001 From: Giftzwerg02 Date: Sun, 2 Aug 2026 21:07:58 +0200 Subject: [PATCH] Increment mouse-wheel instead of overriding to reflect --- examples/SDL3-simple-demo/main.c | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/examples/SDL3-simple-demo/main.c b/examples/SDL3-simple-demo/main.c index eafd803..5303438 100644 --- a/examples/SDL3-simple-demo/main.c +++ b/examples/SDL3-simple-demo/main.c @@ -161,7 +161,8 @@ SDL_AppResult SDL_AppEvent(void *appstate, SDL_Event *event) Clay_SetLayoutDimensions((Clay_Dimensions) { (float) event->window.data1, (float) event->window.data2 }); break; case SDL_EVENT_MOUSE_WHEEL: - state->mouseWheel = (Clay_Vector2) { event->wheel.x, event->wheel.y }; + state->mouseWheel.x = event->wheel.x; + state->mouseWheel.y = event->wheel.y; break; default: break;