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[Core] Add z-index and string base to Render Commands (#227)
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14 changed files with 27 additions and 10 deletions
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@ -158,7 +158,7 @@ static void SDL_RenderClayCommands(SDL_Renderer *renderer, Clay_RenderCommandArr
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} break;
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case CLAY_RENDER_COMMAND_TYPE_TEXT: {
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const Clay_TextElementConfig *config = rcmd->config.textElementConfig;
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const Clay_String *text = &rcmd->text;
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const Clay_StringSlice *text = &rcmd->text;
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const SDL_Color color = { config->textColor.r, config->textColor.g, config->textColor.b, config->textColor.a };
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TTF_Font *font = gFonts[config->fontId];
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