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[Core] Add z-index and string base to Render Commands (#227)
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14 changed files with 27 additions and 10 deletions
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@ -58,7 +58,7 @@ static void Clay_SDL2_Render(SDL_Renderer *renderer, Clay_RenderCommandArray ren
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}
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case CLAY_RENDER_COMMAND_TYPE_TEXT: {
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Clay_TextElementConfig *config = renderCommand->config.textElementConfig;
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Clay_String text = renderCommand->text;
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Clay_StringSlice text = renderCommand->text;
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char *cloned = (char *)calloc(text.length + 1, 1);
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memcpy(cloned, text.chars, text.length);
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TTF_Font* font = fonts[config->fontId].font;
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