[Core] Implement Error Handler / Callback (#105)

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Nic Barker 2024-12-26 19:58:59 +13:00 committed by GitHub
parent 6a9b723dcc
commit 04694b0da2
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GPG key ID: B5690EEEBB952194
9 changed files with 368 additions and 231 deletions

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@ -202,11 +202,24 @@ void UpdateDrawFrame(void)
//----------------------------------------------------------------------------------
}
bool reinitializeClay = false;
void HandleClayErrors(Clay_ErrorData errorData) {
printf("%s", errorData.errorText.chars);
if (errorData.errorType == CLAY_ERROR_TYPE_ELEMENTS_CAPACITY_EXCEEDED) {
reinitializeClay = true;
Clay_SetMaxElementCount(Clay__maxElementCount * 2);
} else if (errorData.errorType == CLAY_ERROR_TYPE_TEXT_MEASUREMENT_CAPACITY_EXCEEDED) {
reinitializeClay = true;
Clay_SetMaxMeasureTextCacheWordCount(Clay__maxMeasureTextCacheWordCount * 2);
}
}
int main(void) {
uint64_t totalMemorySize = Clay_MinMemorySize();
Clay_Arena clayMemory = (Clay_Arena) { .label = CLAY_STRING("Clay Memory Arena"), .memory = malloc(totalMemorySize), .capacity = totalMemorySize };
Clay_Arena clayMemory = Clay_CreateArenaWithCapacityAndMemory(totalMemorySize, malloc(totalMemorySize));
Clay_SetMeasureTextFunction(Raylib_MeasureText);
Clay_Initialize(clayMemory, (Clay_Dimensions) { (float)GetScreenWidth(), (float)GetScreenHeight() });
Clay_Initialize(clayMemory, (Clay_Dimensions) { (float)GetScreenWidth(), (float)GetScreenHeight() }, (Clay_ErrorHandler) { HandleClayErrors });
Clay_Raylib_Initialize(1024, 768, "Clay - Raylib Renderer Example", FLAG_VSYNC_HINT | FLAG_WINDOW_RESIZABLE | FLAG_WINDOW_HIGHDPI | FLAG_MSAA_4X_HINT);
profilePicture = LoadTextureFromImage(LoadImage("resources/profile-picture.png"));
Raylib_fonts[FONT_ID_BODY_24] = (Raylib_Font) {
@ -226,6 +239,13 @@ int main(void) {
// Main game loop
while (!WindowShouldClose()) // Detect window close button or ESC key
{
if (reinitializeClay) {
Clay_SetMaxElementCount(8192);
totalMemorySize = Clay_MinMemorySize();
clayMemory = Clay_CreateArenaWithCapacityAndMemory(totalMemorySize, malloc(totalMemorySize));
Clay_Initialize(clayMemory, (Clay_Dimensions) { (float)GetScreenWidth(), (float)GetScreenHeight() }, (Clay_ErrorHandler) { HandleClayErrors });
reinitializeClay = false;
}
UpdateDrawFrame();
}
return 0;